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		<title>Comments for page &quot;StarCraft II Campaign Gameplay Impressions (Blizzcon 2009)&quot;</title>
		<link>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show</link>
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				<guid>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-569452</guid>
				<title>Campaign Difficulty</title>
				<link>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-569452</link>
				<description></description>
				<pubDate>Tue, 25 Aug 2009 18:53:59 +0000</pubDate>
				<wikidot:authorName>BlueZero</wikidot:authorName>				<wikidot:authorUserId>272591</wikidot:authorUserId>				<content:encoded>
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						 <p>The StarCraft campaigns were always a little challenging. My strategy was to spend around 20 minutes just amassing units and defending my base with turrets.</p> <p>I really dislike the missions where they don't let you build more units. I like how you say they let you build units for an escort mission. StarCraft isn't the game where one unit can live long enough to determine the battle.</p> <p>If you have a chance, you could have asked if the Blizzard team was going to put the transforming Command Center in the game as a bonus mission or a real unit. "It's morphin time"</p> 
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				<guid>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-569276</guid>
				<title>Re: The lab</title>
				<link>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-569276</link>
				<description></description>
				<pubDate>Tue, 25 Aug 2009 14:58:57 +0000</pubDate>
				<wikidot:authorName>Shihnong</wikidot:authorName>				<wikidot:authorUserId>309240</wikidot:authorUserId>				<content:encoded>
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						 <p>And this is why we have friends who can cover my terrible/biased reporting.</p> 
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				<guid>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-568731</guid>
				<title>The lab</title>
				<link>http://biasedvideogamerblog.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200/comments/show#post-568731</link>
				<description></description>
				<pubDate>Tue, 25 Aug 2009 00:05:54 +0000</pubDate>
				<wikidot:authorName>Farhan</wikidot:authorName>								<content:encoded>
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						 <p>The lab is the point of the side-missions to collect protoss relics/zerg bio-stuff. As you collect materials you can use them in the lab to research the zerg or the protoss. I don't know how it changes as you continue along but it showed to start that if you collected like 8 zerg samples you could gain firepower against the zerg, and researching some protoss stuff would allow you to improve the defensive stats of your own vehicles (you're like studying their own shielding systems or something).</p> 
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