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		<title>Comments for page &quot;Banjo Kazooie Opening Videos&quot;</title>
		<link>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos/comments/show</link>
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				<guid>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos/comments/show#post-583648</guid>
				<title>Good times</title>
				<link>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos/comments/show#post-583648</link>
				<description></description>
				<pubDate>Sun, 13 Sep 2009 21:26:23 +0000</pubDate>
				<wikidot:authorName>Porter</wikidot:authorName>								<content:encoded>
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						 <p>I loved the music in that game, it's a perfect example of the importance of game music. As you mentioned, that intro music alone sets the entire mood for the game, and it's incredibly accurate. The Mario Paint video was excellent as well, I've never seen the game and wasn't aware it had the ability to make music like that, I would have enjoyed playing that had I known. Thanks for a look back at the N64 days, great post.</p> 
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				<guid>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos/comments/show#post-579584</guid>
				<title>Well,</title>
				<link>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos/comments/show#post-579584</link>
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				<pubDate>Wed, 09 Sep 2009 00:18:55 +0000</pubDate>
				<wikidot:authorName>Zott820</wikidot:authorName>				<wikidot:authorUserId>145719</wikidot:authorUserId>				<content:encoded>
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						 <p>Graphically, they don't look all that much different. The Xbox 360's widescreen support certainly changes the feel of the game quite a bit. Also, the viewing distance looks to be increased, though in this game, it seems marginally important. Probably makes the game easier, since you'll be able to see the enemies farther away. Of course the Xbox 360's has a cleaner look, but if it didn't, I'd be ashamed in the hardware of the device.</p> <p>Intro's barren beginning on the Xbox bothers me, why didn't they throw something else there, like a walking Xbox with eyes?</p> 
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