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		<title>Media Gamer</title>
		<link>http://biasedvideogamerblog.com</link>
		<description>A collaboration of dedicated video gamers, Biased Video Gamer Blog is an excellent source of bias and fanboyism from people who are not afraid of loving their consoles, portables, and gaming rigs and the games that make them shine.</description>
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				<guid>http://biasedvideogamerblog.com/blog:crysis-physics-engine-examples</guid>
				<title>Crysis Physics Engine Examples</title>
				<link>http://biasedvideogamerblog.com/blog:crysis-physics-engine-examples</link>
				<description>

&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.wdfiles.com/local--files/blog:crysis-warhead-pc-review/BurningBuilding.JPG&quot; height=&quot;450&quot; width=&quot;800&quot; alt=&quot;BurningBuilding.JPG&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;Everyone has hopefully played &lt;strong&gt;Crysis&lt;/strong&gt; on PC or at the very least seen the original trailers to know that the game is a beast. As my friend recently said, &quot;Will Crysis 2 run Crysis??&quot; The technology behind the graphical, physics and other game engines are awesome. What happens when we push the limits of the physics engine by using the power of modern machines. Continue on and see how well Crysis can display thousands of objects and effects:&lt;/p&gt;
&lt;p&gt;Unfortunately, I don&#039;t have the modding knowledge to even know where to look for the Crysis sandbox, so I&#039;m going to be showing other people&#039;s videos. To start, here are 10,000 barrels (signature red to indicate they are explosive of course)&lt;/p&gt;
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Notice at about :27 seconds into the film, the falling barrels seems in the middle seem to be hovering. Either the engine can not process that many physics calculations of the coefficient of gravitational attraction between objects is too high to keep them briefly suspended. At 28 seconds in, Crysis just gives up calculating the physics and has the top level far apart randomly. Then of course the player gets hit by a barrel and is not really effected probably because they are in &quot;god mode&quot;.&lt;/p&gt;
&lt;p&gt;At 1:07, a huge explosion occurs! The author and other mod people say looking directly at the explosion results in crashing or I assume really really poor framerates. Yeah, the game would probably crash from trying to render many explosions. 1:12 on appears to be too bright of a white to see the yellow of the blast. It&#039;s similar to Modern Warfare&#039;s white fallout and radiation.&lt;/p&gt;
&lt;p&gt;A little before 2 minutes, we see a green tree is surviving the onslaught because it is too small to have destructible limbs. Skip ahead to 2:25 to see mini explosions on either side of the player. 3:05 shows the wasteland after 10,000 barrels ignited. The best part of the video is skydiving through the middle of the 10,000 barrels to Spin﻿ My Head Right Round - Primetime.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;p&gt;This other video shows what happens when you launch a nuke tank shell. You can just feel the atoms building while the fired round is just revolving on the tank turret. Watch out for that instant shockwave which shows off just how powerful the blast should be. The only problem is the tanks are still in one piece and the player is barely pushed back. I wanted to see him go flying really far away with ragdoll physics. Overall, nothing really exciting. So let&#039;s take it up a notch with this better Crysis Nuke video:&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/r-0MWls-C5A&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca&amp;amp;hd=1&quot; /&gt;
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&lt;p&gt;At the moment of impact at :38, we seem every single object get pushed with equal force towards the camera. The truck spinning out of control is pretty cool.&lt;/p&gt;
&lt;p&gt;At 1:02, we seem the ragdoll physics of the person limited on the ability to show the amount of force. The best he can do is have his neck break and slide away. If the game had skeletal physics, I would want to see multiple fractures and bones breaking from that tremendous force. The trees are much more impressive although the tree trucks really should have been fragmented because the technology is already in the game. Perhaps the modder disabled tree destruction.&lt;/p&gt;
&lt;p&gt;My favorite shot is at 1:16, where everything is normal with the man standing next to his car. 2 seconds later, the house and car are moving vertically. That man got crushed between his house and his car before getting skewered by trees. Strangely enough after the two minute mark, I can actually see that the tree trunks were splintered. There are also random fire effects coming from nowhere.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;It is good fortune this video makes the nuke more potent, as it should be, compared to the first nuke video. Next on the modders list should be having a nuke take out a small village before moving onto skyscrapers being knocked over. When there is a physics engine, there is always a will and a way. Let&#039;s hope Crysis 2 doesn&#039;t settle for an adapted Crysis 1 engine to get it to run on consoles.&lt;/strong&gt;&lt;/p&gt;
&lt;hr /&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Tue, 09 Mar 2010 05:00:36 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.wdfiles.com/local--files/blog:crysis-warhead-pc-review/BurningBuilding.JPG" height="450" width="800" alt="BurningBuilding.JPG" class="image" /></div> <p>Everyone has hopefully played <strong>Crysis</strong> on PC or at the very least seen the original trailers to know that the game is a beast. As my friend recently said, "Will Crysis 2 run Crysis??" The technology behind the graphical, physics and other game engines are awesome. What happens when we push the limits of the physics engine by using the power of modern machines. Continue on and see how well Crysis can display thousands of objects and effects:</p> <p>Unfortunately, I don't have the modding knowledge to even know where to look for the Crysis sandbox, so I'm going to be showing other people's videos. To start, here are 10,000 barrels (signature red to indicate they are explosive of course)</p> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/ryt5yeHgj6Y&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/ryt5yeHgj6Y&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> Notice at about :27 seconds into the film, the falling barrels seems in the middle seem to be hovering. Either the engine can not process that many physics calculations of the coefficient of gravitational attraction between objects is too high to keep them briefly suspended. At 28 seconds in, Crysis just gives up calculating the physics and has the top level far apart randomly. Then of course the player gets hit by a barrel and is not really effected probably because they are in "god mode".</p> <p>At 1:07, a huge explosion occurs! The author and other mod people say looking directly at the explosion results in crashing or I assume really really poor framerates. Yeah, the game would probably crash from trying to render many explosions. 1:12 on appears to be too bright of a white to see the yellow of the blast. It's similar to Modern Warfare's white fallout and radiation.</p> <p>A little before 2 minutes, we see a green tree is surviving the onslaught because it is too small to have destructible limbs. Skip ahead to 2:25 to see mini explosions on either side of the player. 3:05 shows the wasteland after 10,000 barrels ignited. The best part of the video is skydiving through the middle of the 10,000 barrels to Spin﻿ My Head Right Round - Primetime.<br /> <br /> <br /> <object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/2tvdNYM6-3Y&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/2tvdNYM6-3Y&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>This other video shows what happens when you launch a nuke tank shell. You can just feel the atoms building while the fired round is just revolving on the tank turret. Watch out for that instant shockwave which shows off just how powerful the blast should be. The only problem is the tanks are still in one piece and the player is barely pushed back. I wanted to see him go flying really far away with ragdoll physics. Overall, nothing really exciting. So let's take it up a notch with this better Crysis Nuke video:</p> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/r-0MWls-C5A&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/r-0MWls-C5A&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>At the moment of impact at :38, we seem every single object get pushed with equal force towards the camera. The truck spinning out of control is pretty cool.</p> <p>At 1:02, we seem the ragdoll physics of the person limited on the ability to show the amount of force. The best he can do is have his neck break and slide away. If the game had skeletal physics, I would want to see multiple fractures and bones breaking from that tremendous force. The trees are much more impressive although the tree trucks really should have been fragmented because the technology is already in the game. Perhaps the modder disabled tree destruction.</p> <p>My favorite shot is at 1:16, where everything is normal with the man standing next to his car. 2 seconds later, the house and car are moving vertically. That man got crushed between his house and his car before getting skewered by trees. Strangely enough after the two minute mark, I can actually see that the tree trunks were splintered. There are also random fire effects coming from nowhere.</p> <p><strong>It is good fortune this video makes the nuke more potent, as it should be, compared to the first nuke video. Next on the modders list should be having a nuke take out a small village before moving onto skyscrapers being knocked over. When there is a physics engine, there is always a will and a way. Let's hope Crysis 2 doesn't settle for an adapted Crysis 1 engine to get it to run on consoles.</strong></p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:team-fortress-2-spy-and-pyro-shocking-discovery</guid>
				<title>Team Fortress 2 Spy and Pyro Shocking Discovery</title>
				<link>http://biasedvideogamerblog.com/blog:team-fortress-2-spy-and-pyro-shocking-discovery</link>
				<description>

&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/-GNnftq744I&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca&quot; /&gt;
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Before you watch this video, do not that it takes a while to get good and then REALLY GOOD. If there was no amazing payoff at the end, I would have turned away within the first two minutes. Trust me, you want to &lt;strong&gt;watch the entire thing&lt;/strong&gt;. For the original higher quality video by AlbinoBlackSheep.com, visit &lt;a href=&quot;http://www.albinoblacksheep.com/flash/spy-and-pyro&quot;  &gt;Spy and Pyro TF2 Flash Video&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
The pace of the video starts with a simple cartoon intro and builds momentum to something glorious at the end. Expect lots of throwbacks to other fan videos, TF2 memes being referenced and the ultimate explanation of video game characters. Necessary commentary after the click!&lt;/p&gt;
&lt;p&gt;First, note the reference to the TF2 Fan video featuring the Engineer and addictive toast song.&lt;a href=&quot;http://www.youtube.com/watch?v=avU5onrWfYo&quot;  &gt;Engineer Toast Video&lt;/a&gt;. You can never get enough toast. At 1:46 in the video, the pressure reads an interesting level. Some might say the PSI was OVER 9000, because it was! When you get to 2:22, the Spy&#039;s face has traveled to anime land.&lt;/p&gt;
&lt;p&gt;Moving ahead to 2:41 shows the amazing wedding being performed by the crazy priest from Half Life 2. Maybe since the Soldier won the Soldier-Demo war of 09, he was decorated enough to be the Spy&#039;s Best Man. The Pyro appears to be related to Chell&#039;s sister and the Witch from Left4Dead2. In this scene, we notice that all the Red Team are related to the Half Life and Portal (aka other Valve games) while the Blue team only has a Vortigaunt from HL2. At 2:47, we notice the Blue Engineer is recovering from being toasted, Chell proves the Cake is Not a Lie, and the cake has the flamethrower and spy gun united. The cake is also blue, red, and &lt;strong&gt;pink&lt;/strong&gt;! At 2:52, the author has high hopes for Alyx and Dr. Freeman to tie the knot. This is impossible because Gordon Freeman doesn&#039;t say anything so he has no way to say &quot;I do&quot;. They drive off and kill Frogger; they reference Frogger in the credits, otherwise I wasn&#039;t sure what it was.&lt;/p&gt;
&lt;p&gt;The Honeymoon speaks for itself. The Pyro is dark skinned and is somehow huge even with her small stature. I was expecting the author to reveal the Pyro being male. Achievement Unlocked: Love Machine with a screw, haha, how clever.&lt;/p&gt;
&lt;p&gt;The pregnancy section is the best part. We hear some of the best fitting music; it is both uplifting and cartoony. The gravity gun and the plunger were enough to deliver the baby. At 4:28, we get the reference to the awesome pic of the Spy having far too many cigarettes in his mouth. I believe the first appearance of this was from this &lt;a href=&quot;http://www.newgrounds.com/portal/view/481609&quot;  &gt;Mock Meet the Spy Flash&lt;/a&gt;. I really though I posted this video on the blog but I couldn&#039;t find it. Anyway, 4:52 explains the entire creation of Spyro, the merging of a Spy and Pryo. There are now officially 4 teams: Blue, Red, Purple and Pink (Cupid who won the game).&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;There should have been one more plot twist at the end like the Red Pyro is actually a Red Spy. There is plenty of time to extend the story but it really did all it needed in 6 minutes. Overall, really enjoyed the work that went into this Flash video. After watching it, I am left satisfied and desire to post this last video:&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Scout Goes to the Doctor NSFW Video&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/FKmoPbXQB5k&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x006699&amp;amp;color2=0x54abd6&amp;amp;hd=1&quot; /&gt;
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The art and audio speak for themselves!&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Wed, 03 Mar 2010 05:08:16 +0000</pubDate>
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						 <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/-GNnftq744I&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/-GNnftq744I&amp;hl=en_US&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object><br /> Before you watch this video, do not that it takes a while to get good and then REALLY GOOD. If there was no amazing payoff at the end, I would have turned away within the first two minutes. Trust me, you want to <strong>watch the entire thing</strong>. For the original higher quality video by AlbinoBlackSheep.com, visit <a href="http://www.albinoblacksheep.com/flash/spy-and-pyro" >Spy and Pyro TF2 Flash Video</a><br /> <br /> The pace of the video starts with a simple cartoon intro and builds momentum to something glorious at the end. Expect lots of throwbacks to other fan videos, TF2 memes being referenced and the ultimate explanation of video game characters. Necessary commentary after the click!</p> <p>First, note the reference to the TF2 Fan video featuring the Engineer and addictive toast song.<a href="http://www.youtube.com/watch?v=avU5onrWfYo" >Engineer Toast Video</a>. You can never get enough toast. At 1:46 in the video, the pressure reads an interesting level. Some might say the PSI was OVER 9000, because it was! When you get to 2:22, the Spy's face has traveled to anime land.</p> <p>Moving ahead to 2:41 shows the amazing wedding being performed by the crazy priest from Half Life 2. Maybe since the Soldier won the Soldier-Demo war of 09, he was decorated enough to be the Spy's Best Man. The Pyro appears to be related to Chell's sister and the Witch from Left4Dead2. In this scene, we notice that all the Red Team are related to the Half Life and Portal (aka other Valve games) while the Blue team only has a Vortigaunt from HL2. At 2:47, we notice the Blue Engineer is recovering from being toasted, Chell proves the Cake is Not a Lie, and the cake has the flamethrower and spy gun united. The cake is also blue, red, and <strong>pink</strong>! At 2:52, the author has high hopes for Alyx and Dr. Freeman to tie the knot. This is impossible because Gordon Freeman doesn't say anything so he has no way to say "I do". They drive off and kill Frogger; they reference Frogger in the credits, otherwise I wasn't sure what it was.</p> <p>The Honeymoon speaks for itself. The Pyro is dark skinned and is somehow huge even with her small stature. I was expecting the author to reveal the Pyro being male. Achievement Unlocked: Love Machine with a screw, haha, how clever.</p> <p>The pregnancy section is the best part. We hear some of the best fitting music; it is both uplifting and cartoony. The gravity gun and the plunger were enough to deliver the baby. At 4:28, we get the reference to the awesome pic of the Spy having far too many cigarettes in his mouth. I believe the first appearance of this was from this <a href="http://www.newgrounds.com/portal/view/481609" >Mock Meet the Spy Flash</a>. I really though I posted this video on the blog but I couldn't find it. Anyway, 4:52 explains the entire creation of Spyro, the merging of a Spy and Pryo. There are now officially 4 teams: Blue, Red, Purple and Pink (Cupid who won the game).</p> <p><strong>There should have been one more plot twist at the end like the Red Pyro is actually a Red Spy. There is plenty of time to extend the story but it really did all it needed in 6 minutes. Overall, really enjoyed the work that went into this Flash video. After watching it, I am left satisfied and desire to post this last video:</strong><br /> <br /> <br /></p> <h3><span>Scout Goes to the Doctor NSFW Video</span></h3> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/FKmoPbXQB5k&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/FKmoPbXQB5k&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object><br /> The art and audio speak for themselves!</p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:garrymon:gotta-catch-them-all</guid>
				<title>Garrymon: Gotta Catch Them All</title>
				<link>http://biasedvideogamerblog.com/blog:garrymon:gotta-catch-them-all</link>
				<description>

&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Edym6_vnjUw&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&quot; /&gt;
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Watch the video and be amazed as the first episode of the Pokemon anime is recreated using the Gary Mod from Half Life 2. SpawnThemAll and DavyMacaroni have done a great job parodying two of my favorite franchises. As you know I love Valve&#039;s games and this video captures the spirit of the Pokemon anime. Once you are finished with the video, continue on for my brief commentary (not 9 years in the making).&lt;/p&gt;
&lt;p&gt;If you have been living under a rock, this would be the episode where Ash gets Pikachu and really no action happens. Pikachu was just being an independent rat until a small boy decides to drive a bike really fast to a pet hospital. After a harsh crash, Pikachu decides it&#039;s time to save the day with a already super-effective thunder against the Sparrow.&lt;/p&gt;
&lt;p&gt;First off, the voice of John Freeman is just as annoying, yet perfect, as the voice of Ash. This is an important first step to recreating the annoying first episode from the cartoon. Second, the overdramatic Kleiner (aka Professor Oak) really adds some great humor into the video. We all know he is making out with Ash&#039;s mother since Ash really doesn&#039;t have a father. This means Ash&#039;s mother is a gold digger as who wouldn&#039;t want to log some time with Professor Oak&#039;s Pokedex. &quot;Gotta Catch Them All&quot; Kleiner (that&#039;s hot). Third, the Gabe-dex has been in development for many years just like all of Valve&#039;s game commentaries. The voice actor for Gabe Newell is also spot on. I had to do a double take because my ears were fooling me.&lt;/p&gt;
&lt;p&gt;Even if you never watched the original Pokemon episode, most of the horrible puns are still intact (shocking isn&#039;t it?). The creator has even captured the original music from the show and used it in the right places. 4:40 to 4:55 is just amazing. Alyx as Misty is a little disturbing as for some reason her face is very contorted for her brief time on screen. This is even true at 10:50 where she appears again. Also here, I glad that Barney, aka Brock, has no eyes visible. The Team Rocket with Breen and Judith must be explored in another episode. There is a lot of potential here with random purple Ekans, Koffing and blue Meowth.&lt;/p&gt;
&lt;h2&gt;&lt;span&gt;Original Pokemon Episode 1&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/zwrjMHa5Gtc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&quot; /&gt;
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&lt;p&gt;&lt;strong&gt;Overall, I really got a laugh out of this video. I look forward to future episodes which keep the same humor while doing the really uninspired first season of Pokemon justice. The moral of the story is when you pair either Gary&#039;s Mod or Team Fortress 2 with successful video games, amazingness always happens. Look forward to my next post to prove my point!&lt;/strong&gt;&lt;/p&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Update: Here is the &lt;a href=&quot;http://biasedvideogamerblog.com/blog:team-fortress-2-spy-and-pyro-shocking-discovery&quot;&gt;Epic TF2 Fan Video&lt;/a&gt;&lt;/strong&gt; proof you need.&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;&lt;br /&gt;
&lt;br /&gt;
Here is a random video I decided to add to this post:&lt;br /&gt;
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&lt;embed src=&quot;http://www.youtube.com/v/6pAxnsSGuh8&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;853&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
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&lt;td style=&quot;padding: 10px; background-color: #DDEEDD; border: 1px solid silver&quot;&gt;&lt;!-- AddThis Button BEGIN --&gt;
 &lt;a href=&quot;http://www.addthis.com/bookmark.php?v=20&quot; onmouseover=&quot;return addthis_open(this, &#039;&#039;, &#039;[URL]&#039;, &#039;[TITLE]&#039;)&quot; onmouseout=&quot;addthis_close()&quot;  &gt;&lt;img src=&quot;http://s7.addthis.com/static/btn/sm-share-en.gif&quot; width=&quot;83&quot; height=&quot;16&quot; alt=&quot;Bookmark and Share&quot; style=&quot;border:0&quot; /&gt;&lt;/a&gt; &lt;!-- AddThis Button END --&gt;&lt;/td&gt;
&lt;td style=&quot;padding: 10px; background-color: #DDDDEE; border: 1px solid silver;&quot;&gt;
&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
&lt;/td&gt;
&lt;td style=&quot;padding: 10px; background-color: #FAFAD2; border: 1px solid silver;&quot;&gt;&lt;/td&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Fri, 26 Feb 2010 07:13:42 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Edym6_vnjUw&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Edym6_vnjUw&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> Watch the video and be amazed as the first episode of the Pokemon anime is recreated using the Gary Mod from Half Life 2. SpawnThemAll and DavyMacaroni have done a great job parodying two of my favorite franchises. As you know I love Valve's games and this video captures the spirit of the Pokemon anime. Once you are finished with the video, continue on for my brief commentary (not 9 years in the making).</p> <p>If you have been living under a rock, this would be the episode where Ash gets Pikachu and really no action happens. Pikachu was just being an independent rat until a small boy decides to drive a bike really fast to a pet hospital. After a harsh crash, Pikachu decides it's time to save the day with a already super-effective thunder against the Sparrow.</p> <p>First off, the voice of John Freeman is just as annoying, yet perfect, as the voice of Ash. This is an important first step to recreating the annoying first episode from the cartoon. Second, the overdramatic Kleiner (aka Professor Oak) really adds some great humor into the video. We all know he is making out with Ash's mother since Ash really doesn't have a father. This means Ash's mother is a gold digger as who wouldn't want to log some time with Professor Oak's Pokedex. "Gotta Catch Them All" Kleiner (that's hot). Third, the Gabe-dex has been in development for many years just like all of Valve's game commentaries. The voice actor for Gabe Newell is also spot on. I had to do a double take because my ears were fooling me.</p> <p>Even if you never watched the original Pokemon episode, most of the horrible puns are still intact (shocking isn't it?). The creator has even captured the original music from the show and used it in the right places. 4:40 to 4:55 is just amazing. Alyx as Misty is a little disturbing as for some reason her face is very contorted for her brief time on screen. This is even true at 10:50 where she appears again. Also here, I glad that Barney, aka Brock, has no eyes visible. The Team Rocket with Breen and Judith must be explored in another episode. There is a lot of potential here with random purple Ekans, Koffing and blue Meowth.</p> <h2><span>Original Pokemon Episode 1</span></h2> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/zwrjMHa5Gtc&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/zwrjMHa5Gtc&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p><strong>Overall, I really got a laugh out of this video. I look forward to future episodes which keep the same humor while doing the really uninspired first season of Pokemon justice. The moral of the story is when you pair either Gary's Mod or Team Fortress 2 with successful video games, amazingness always happens. Look forward to my next post to prove my point!</strong></p> <h2><span><strong>Update: Here is the <a href="http://biasedvideogamerblog.com/blog:team-fortress-2-spy-and-pyro-shocking-discovery">Epic TF2 Fan Video</a></strong> proof you need.</span></h2> <p><br /> <br /> Here is a random video I decided to add to this post:<br /> <object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/6pAxnsSGuh8&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/6pAxnsSGuh8&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:awesome-super-smash-brother-openings</guid>
				<title>Awesome Super Smash Brother Openings</title>
				<link>http://biasedvideogamerblog.com/blog:awesome-super-smash-brother-openings</link>
				<description>

&lt;p&gt;The opening to the original Super Smash Brothers has always been one of the more memorable intro sequences. While Smash Brothers Melee has the best opening in the series, the original has many more remakes created. I&#039;m going to start by showing off the Retro SNES version and I will include some more of my favorites:&lt;br /&gt;
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&lt;p&gt;I never get tired of seeing the Donkey Kong versus Samus fight. I got a good laugh out of Donkey Kong&#039;s eyes when he was hit with the charged shot. At the end, Captain Falcon also has an epic pose.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;MALRWiiStation360&lt;/strong&gt; on YouTube, creator of the awesome Smash Brothers video stories, has also remake the intro to Smash Brothers 64 using footage he captured from Smash Brothers Brawl. If you know anything about the original intro, the Donkey Kong versus Samus fight has always been hard to pull off in the remakes. Here, the Brawl engine still has the same character moves to allow for an almost perfect reenactment.&lt;br /&gt;
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&lt;p&gt;Finally, I like this interpretation of the intro movie. Imagine if the Brawl universe where sucked into a cartoon and it was much better than the Mario, Link and Kirby ones. Watch as Mario and Samus once again do battle in space:&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/WuMymxTZyxo&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&amp;amp;hd=1&quot; /&gt;
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&lt;p&gt;Link is so useless in this video. He just stands around holding his bombs. Fox looks bored in his ship and gets scared off later by Pikachu. Donkey Kong finally looks imposing to the other characters. At least Samus has the upper hand since only she can really breathe in space.&lt;/p&gt;
&lt;p&gt;I&#039;ve posted the &lt;a href=&quot;http://biasedvideogamerblog.com/blog:super-smash-team-fortress-2-brothers&quot;&gt;Team Fortress 2 Smash Brothers Opening&lt;/a&gt; in the past. Check it out as I can tell a lot of time has gone into its creation.&lt;/p&gt;
&lt;p&gt;There need to be more interpretations of video game opening movies. I would love to see a modern version of Mario Power Tennis with Wario and Waluigi being chased around by strange police robots. Oh yeah, this is a real intro, I&#039;m not exaggerating it. If anything I&#039;m under-representing how great it is. Anyway, the Smash Brothers intro is still one of my favorites.&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sun, 17 Jan 2010 05:34:00 +0000</pubDate>
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						 <p>The opening to the original Super Smash Brothers has always been one of the more memorable intro sequences. While Smash Brothers Melee has the best opening in the series, the original has many more remakes created. I'm going to start by showing off the Retro SNES version and I will include some more of my favorites:<br /> <object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/p-nbWPNvJao&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/p-nbWPNvJao&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>I never get tired of seeing the Donkey Kong versus Samus fight. I got a good laugh out of Donkey Kong's eyes when he was hit with the charged shot. At the end, Captain Falcon also has an epic pose.</p> <p><strong>MALRWiiStation360</strong> on YouTube, creator of the awesome Smash Brothers video stories, has also remake the intro to Smash Brothers 64 using footage he captured from Smash Brothers Brawl. If you know anything about the original intro, the Donkey Kong versus Samus fight has always been hard to pull off in the remakes. Here, the Brawl engine still has the same character moves to allow for an almost perfect reenactment.<br /> <object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/Or4DJQWRUDA&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Or4DJQWRUDA&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>Finally, I like this interpretation of the intro movie. Imagine if the Brawl universe where sucked into a cartoon and it was much better than the Mario, Link and Kirby ones. Watch as Mario and Samus once again do battle in space:</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/WuMymxTZyxo&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/WuMymxTZyxo&amp;hl=en_US&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>Link is so useless in this video. He just stands around holding his bombs. Fox looks bored in his ship and gets scared off later by Pikachu. Donkey Kong finally looks imposing to the other characters. At least Samus has the upper hand since only she can really breathe in space.</p> <p>I've posted the <a href="http://biasedvideogamerblog.com/blog:super-smash-team-fortress-2-brothers">Team Fortress 2 Smash Brothers Opening</a> in the past. Check it out as I can tell a lot of time has gone into its creation.</p> <p>There need to be more interpretations of video game opening movies. I would love to see a modern version of Mario Power Tennis with Wario and Waluigi being chased around by strange police robots. Oh yeah, this is a real intro, I'm not exaggerating it. If anything I'm under-representing how great it is. Anyway, the Smash Brothers intro is still one of my favorites.</p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:dr-mario-theme-song-with-lyrics</guid>
				<title>Dr. Mario Theme Song With Lyrics (NSFW)</title>
				<link>http://biasedvideogamerblog.com/blog:dr-mario-theme-song-with-lyrics</link>
				<description>

&lt;p&gt;What do you get when you mix the catchy tune of Dr. Mario&#039;s Fever music with excellent animation and voice acting? You get this flash video created by Brentalfloss and DarqV. &lt;strong&gt;Note NSFW due to aggravating Wario nudity.&lt;/strong&gt;&lt;br /&gt;
&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Z0m9yr4icoc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/Z0m9yr4icoc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;853&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;The HD version can be found here:&lt;a href=&quot;http://www.youtube.com/watch?v=pc-EP-0xEDQ&quot;  &gt;Dr. Mario Lyrics HD YouTube&lt;/a&gt;. The extremely high resolution flash can at &lt;a href=&quot;http://www.newgrounds.com/portal/view/517676&quot;  &gt;NewGrounds Dr. Mario Lyrics Flash.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I did not embed it here since the thumbnail would have been Wario&#039;s posterior. Highlights of the video is Mario watching TV, Mario throwing tons of blue and red pills to cure fever and chills and Mario diagnosing crabs with Princess Peach. The voice actor of Mario sounds a little Indian or Middle Eastern rather than the traditional Italian. It works and the animation is spot on for their goal. There is also a lot of details in the background like Mario&#039;s Certificate of Pasta&lt;/p&gt;
&lt;p&gt;My reaction to the video is we need more parodies of Nintendo&#039;s favorite plumber. Next, we need to have a very catchy Zelda theme lyrics by the same people. I mean, Mario already has a Triforce tattoo in the video so hopefully this is foreshadowing.&lt;/p&gt;
&lt;h4&gt;&lt;span&gt;Bonus Dr. Mario Lyrics Movie&lt;/span&gt;&lt;/h4&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/4jSrBac0cIg&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/4jSrBac0cIg&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;Wow, just try and count how many times the phrase &quot;Dr. Mario&quot; is spoken. For some reason, I am enjoying the parodies more than the original parody. &quot;For Theeee Chills&quot; = 4D Chills from the awesome video effects. The word around 22 seconds into the video says &quot;Lol Three Gloves&quot; for those like me who wanted to know.&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Mon, 11 Jan 2010 05:02:10 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p>What do you get when you mix the catchy tune of Dr. Mario's Fever music with excellent animation and voice acting? You get this flash video created by Brentalfloss and DarqV. <strong>Note NSFW due to aggravating Wario nudity.</strong><br /> <object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Z0m9yr4icoc&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Z0m9yr4icoc&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>The HD version can be found here:<a href="http://www.youtube.com/watch?v=pc-EP-0xEDQ" >Dr. Mario Lyrics HD YouTube</a>. The extremely high resolution flash can at <a href="http://www.newgrounds.com/portal/view/517676" >NewGrounds Dr. Mario Lyrics Flash.</a></p> <p>I did not embed it here since the thumbnail would have been Wario's posterior. Highlights of the video is Mario watching TV, Mario throwing tons of blue and red pills to cure fever and chills and Mario diagnosing crabs with Princess Peach. The voice actor of Mario sounds a little Indian or Middle Eastern rather than the traditional Italian. It works and the animation is spot on for their goal. There is also a lot of details in the background like Mario's Certificate of Pasta</p> <p>My reaction to the video is we need more parodies of Nintendo's favorite plumber. Next, we need to have a very catchy Zelda theme lyrics by the same people. I mean, Mario already has a Triforce tattoo in the video so hopefully this is foreshadowing.</p> <h4><span>Bonus Dr. Mario Lyrics Movie</span></h4> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/4jSrBac0cIg&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/4jSrBac0cIg&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>Wow, just try and count how many times the phrase "Dr. Mario" is spoken. For some reason, I am enjoying the parodies more than the original parody. "For Theeee Chills" = 4D Chills from the awesome video effects. The word around 22 seconds into the video says "Lol Three Gloves" for those like me who wanted to know.</p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:more-modern-warfare-2-glitches</guid>
				<title>More Modern Warfare 2 Glitches</title>
				<link>http://biasedvideogamerblog.com/blog:more-modern-warfare-2-glitches</link>
				<description>

&lt;p&gt;In case you were not aware, Modern Warfare 2 is a lot of fun to play online. Infinity Ward did a decent job squashing bugs by supposedly patching out the Javelin recently. However, on 360, troubles are brewing. Watch this video for a glimpse of another game breaking glitch with some background after the click: &lt;strong&gt;(Note other video I used was taken down)&lt;/strong&gt;&lt;br /&gt;
&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Pghqu0bHSNA&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&amp;amp;hd=1&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/Pghqu0bHSNA&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&amp;amp;hd=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;853&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;Ok, so on 360, people can use their Xbox Live party to eventually setup a public, yet customizable private match. This means that random people join the game but the person can kick people and tweak the server settings like maps and points. I can&#039;t find the YouTube video I watched in which people showed it off, but I remember seeing it posted in the comments of a recent Joystiq or Kotaku article.&lt;/p&gt;
&lt;p&gt;As a part of this glitch, people are able to start the round with unlimited ammo. This means they never have to reload and for some reason this works on the AC-130. That&#039;s why this guy gets more than 200 kills with only a few deaths. Obviously with SMGs and gernade launchers, this means you have no chance for a fair fight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a partial aside, I think you guys should check out the Modern Warfare 2 Mythbusters video that answers questions I wish I had. You will be amazed at some of the things that people try to do with the weapons and killstreaks.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/maCSZFEPwzc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&amp;amp;hd=1&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/maCSZFEPwzc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&amp;amp;hd=1&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;853&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;With more and more glitches/exploits being found in the game, it looks like Infinity Ward is not going to have time to make downloadable content ready for early next year. Then again, I wasn&#039;t looking forward to paying $15 for 3 maps where one of them is probably from a prior game.&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Thu, 17 Dec 2009 03:57:40 +0000</pubDate>
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						 <p>In case you were not aware, Modern Warfare 2 is a lot of fun to play online. Infinity Ward did a decent job squashing bugs by supposedly patching out the Javelin recently. However, on 360, troubles are brewing. Watch this video for a glimpse of another game breaking glitch with some background after the click: <strong>(Note other video I used was taken down)</strong><br /> <object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Pghqu0bHSNA&amp;hl=en_US&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Pghqu0bHSNA&amp;hl=en_US&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>Ok, so on 360, people can use their Xbox Live party to eventually setup a public, yet customizable private match. This means that random people join the game but the person can kick people and tweak the server settings like maps and points. I can't find the YouTube video I watched in which people showed it off, but I remember seeing it posted in the comments of a recent Joystiq or Kotaku article.</p> <p>As a part of this glitch, people are able to start the round with unlimited ammo. This means they never have to reload and for some reason this works on the AC-130. That's why this guy gets more than 200 kills with only a few deaths. Obviously with SMGs and gernade launchers, this means you have no chance for a fair fight.<br /> <br /> <br /> As a partial aside, I think you guys should check out the Modern Warfare 2 Mythbusters video that answers questions I wish I had. You will be amazed at some of the things that people try to do with the weapons and killstreaks.</p> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/maCSZFEPwzc&amp;hl=en_US&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/maCSZFEPwzc&amp;hl=en_US&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>With more and more glitches/exploits being found in the game, it looks like Infinity Ward is not going to have time to make downloadable content ready for early next year. Then again, I wasn't looking forward to paying $15 for 3 maps where one of them is probably from a prior game.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:team-fortress-2-friendship-and-the-administrator</guid>
				<title>Team Fortress 2 Friendship and the Administrator</title>
				<link>http://biasedvideogamerblog.com/blog:team-fortress-2-friendship-and-the-administrator</link>
				<description>

&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.com/local--files/blog:team-fortress-2-friendship-and-the-administrator/Team-Fortress-2-Demo-and-Soldier-Friendship.jpg&quot; alt=&quot;Team-Fortress-2-Demo-and-Soldier-Friendship.jpg&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;Valve is once again doing an amazing job with marketing Team Fortress 2 way beyond the shelf date. In the past, people looked to Criterion Games as the go to company for DLC. Valve again shows that class updates, hats, and new content keep a game fresh. There was recent stirrings of new voices added to the Announcer (her real title is the Administrator) of the game regarding &quot;Friendships&quot; (you know that lady that yells at you during the game). Today Valve posted a super sweet comic strip actually showing what she looks like while paving the way for possible class updates!&lt;/p&gt;
&lt;p&gt;First, you MUST go check out this official &lt;a class=&quot;newpage&quot; href=&quot;http://biasedvideogamerblog.com/http:www-teamfortress-com-war-administrator&quot;&gt;Team Fortress 2 Administrator Comic&lt;/a&gt; if you play Team Fortress 2. I&#039;ll wait while you digest the pure win of the comic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok, now do you realize according to the mythos of the game, the Administrator decided to alert the Blue Soldier about the &quot;A Red Spy is in the Base&quot; yet she knew who he was disguised as the Scout all along. That&#039;s because she puts the &quot;traitor&quot; in Adminis&lt;strong&gt;tra(i)tor&lt;/strong&gt;. Anyway, she doesn&#039;t want the mercenaries to know about her and her associate Miss Pauling to be discovered. My money is on the Red Scout eventually discovering her hidden location and then the huge reveal that the Administrator is the mother of the Scout, aged well by cigarette smoke and yelling at the top of her lungs. The TF2Wiki.net has a better explanation with the Administrator being Elizabeth, the maidservant of the deceased Zepheniah Mann (the hats we got for with the Halloween map)&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.com/local--files/blog:team-fortress-2-friendship-and-the-administrator/Team-Fortress-2-Administrator.jpg&quot; alt=&quot;Team-Fortress-2-Administrator.jpg&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;strong&gt;Administrator Officially Unveiled&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;Valve seems to have gobbled up an independent artist name Makani who created a excellent concept of the Administrator. &lt;a class=&quot;newpage&quot; href=&quot;http://biasedvideogamerblog.com/http:buttfacemakani-livejournal-com-301005-html&quot;&gt;Amazing Team Fortress 2 Fan Art&lt;/a&gt; She has a Two-Face kind of feel with half of her being red and the other half blue. The artist posted on their blog that Valve requested an interview with them and he or she went. It seems they have contracted Makani&#039;s artistic skills and now can use the Announcer concept as they well did. This artist has a lot of potential and will go far with Valve&#039;s artistic direction.&lt;/p&gt;
&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://ligermagic.com/tf2announcer.jpg&quot; alt=&quot;tf2announcer.jpg&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;strong&gt;The Concept Art that Inspires Valve&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;div class=&quot;image-container floatright&quot;&gt;&lt;img src=&quot;http://ligermagic.com/tf2announcerwin.jpg&quot; alt=&quot;tf2announcerwin.jpg&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;The biggest thing to take out of the comic is that the Blue Soldier and the Red Demoman have been secretly best friendly. Both guys somehow defy vision with Demo&#039;s perfect vision with one eye and the Soldier&#039;s lack of vision with his helmet. I liked how they met at a gun projectile convention. Also pointing toward class updates for the Demo and Soldier is that the Administrator is contacting Mister Hale. You know when we see his catelogue, there are always great weapons added to the game. We will find out tomorrow or very soon. Perhaps everyone&#039;s speculation is off and the Friendship turns out to be just the voice samples played when either a Soldier or Demo kill each other. Either way, Valve has made the TF2 Announcer/Administrator even cooler because I can now picture her face veins tensed as she puffs a cigarette and yells &quot;You are all failures!&quot;.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;Official Administrator come from the &lt;a class=&quot;newpage&quot; href=&quot;http://biasedvideogamerblog.com/http:www-teamfortress-com&quot;&gt;Official Team Fortress 2 Blog&lt;/a&gt;. Concept Art Credit to &lt;a class=&quot;newpage&quot; href=&quot;http://biasedvideogamerblog.com/http:buttfacemakani-livejournal-com&quot;&gt;Makani&lt;/a&gt;&lt;/span&gt;&lt;/h6&gt;
&lt;hr /&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Thu, 10 Dec 2009 06:28:14 +0000</pubDate>
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						 <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.com/local--files/blog:team-fortress-2-friendship-and-the-administrator/Team-Fortress-2-Demo-and-Soldier-Friendship.jpg" alt="Team-Fortress-2-Demo-and-Soldier-Friendship.jpg" class="image" /></div> <p>Valve is once again doing an amazing job with marketing Team Fortress 2 way beyond the shelf date. In the past, people looked to Criterion Games as the go to company for DLC. Valve again shows that class updates, hats, and new content keep a game fresh. There was recent stirrings of new voices added to the Announcer (her real title is the Administrator) of the game regarding "Friendships" (you know that lady that yells at you during the game). Today Valve posted a super sweet comic strip actually showing what she looks like while paving the way for possible class updates!</p> <p>First, you MUST go check out this official <a class="newpage" href="http://biasedvideogamerblog.com/http:www-teamfortress-com-war-administrator">Team Fortress 2 Administrator Comic</a> if you play Team Fortress 2. I'll wait while you digest the pure win of the comic.<br /> <br /> <br /> Ok, now do you realize according to the mythos of the game, the Administrator decided to alert the Blue Soldier about the "A Red Spy is in the Base" yet she knew who he was disguised as the Scout all along. That's because she puts the "traitor" in Adminis<strong>tra(i)tor</strong>. Anyway, she doesn't want the mercenaries to know about her and her associate Miss Pauling to be discovered. My money is on the Red Scout eventually discovering her hidden location and then the huge reveal that the Administrator is the mother of the Scout, aged well by cigarette smoke and yelling at the top of her lungs. The TF2Wiki.net has a better explanation with the Administrator being Elizabeth, the maidservant of the deceased Zepheniah Mann (the hats we got for with the Halloween map)<br /> <br /></p> <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.com/local--files/blog:team-fortress-2-friendship-and-the-administrator/Team-Fortress-2-Administrator.jpg" alt="Team-Fortress-2-Administrator.jpg" class="image" /></div> <div style="text-align: center;"> <p><strong>Administrator Officially Unveiled</strong></p> </div> <p>Valve seems to have gobbled up an independent artist name Makani who created a excellent concept of the Administrator. <a class="newpage" href="http://biasedvideogamerblog.com/http:buttfacemakani-livejournal-com-301005-html">Amazing Team Fortress 2 Fan Art</a> She has a Two-Face kind of feel with half of her being red and the other half blue. The artist posted on their blog that Valve requested an interview with them and he or she went. It seems they have contracted Makani's artistic skills and now can use the Announcer concept as they well did. This artist has a lot of potential and will go far with Valve's artistic direction.</p> <div class="image-container aligncenter"><img src="http://ligermagic.com/tf2announcer.jpg" alt="tf2announcer.jpg" class="image" /></div> <div style="text-align: center;"> <p><strong>The Concept Art that Inspires Valve</strong></p> </div> <div class="image-container floatright"><img src="http://ligermagic.com/tf2announcerwin.jpg" alt="tf2announcerwin.jpg" class="image" /></div> <p>The biggest thing to take out of the comic is that the Blue Soldier and the Red Demoman have been secretly best friendly. Both guys somehow defy vision with Demo's perfect vision with one eye and the Soldier's lack of vision with his helmet. I liked how they met at a gun projectile convention. Also pointing toward class updates for the Demo and Soldier is that the Administrator is contacting Mister Hale. You know when we see his catelogue, there are always great weapons added to the game. We will find out tomorrow or very soon. Perhaps everyone's speculation is off and the Friendship turns out to be just the voice samples played when either a Soldier or Demo kill each other. Either way, Valve has made the TF2 Announcer/Administrator even cooler because I can now picture her face veins tensed as she puffs a cigarette and yells "You are all failures!".</p> <h6><span>Official Administrator come from the <a class="newpage" href="http://biasedvideogamerblog.com/http:www-teamfortress-com">Official Team Fortress 2 Blog</a>. Concept Art Credit to <a class="newpage" href="http://biasedvideogamerblog.com/http:buttfacemakani-livejournal-com">Makani</a></span></h6> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:resident-evil-5-racist-alternative-story</guid>
				<title>Resident Evil 5 Racist Alternate Story</title>
				<link>http://biasedvideogamerblog.com/blog:resident-evil-5-racist-alternative-story</link>
				<description>

&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.com/local--files/blog:resident-evil-5-racist-alternative-story/Resident-Evil-5-Sheva-and-Kirk.png&quot; alt=&quot;Resident-Evil-5-Sheva-and-Kirk.png&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;So as I was writing my Racist Review of Resident Evil 5, decided to write a better story for the game. This improved version tries to fix all the flaws with the original story like generic bosses and uninspiring narrative. Again like my review, &lt;strong&gt;Resident Evil 5 SPOILERS&lt;/strong&gt; coming up. Do note that I am discussing culturally sensitive subjects and more use of the African culture in the game would have been better for the game overall:&lt;/p&gt;
&lt;p&gt;As you can see from this early E3 video, the game looked pretty vicious. There were tons of villagers attacking Chris with throwing hatchets and pushing him violently around. Also notice that there were women in the crowd!&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
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&lt;strong&gt;Original Racist Debated Video&lt;/strong&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;New Resident Evil 5 Story&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;If I had to tweak the African elements, I wouldn’t be afraid to head toward the cultural heritage. I would probably include some blood diamond plot as a cover for mining operations for more advanced Plagas. The white terrorist selling guy would be portrayed as very racist and brutal. He could smack a few people around and attempt to conquer a few cities/tribes/part of Africa. You know the part at the beginning where the guard guy feels up Sheva? Yeah, real storytelling would actually show it. He would naturally be killed by Africans after they harness the new Plagas and infect themselves as a form of control which would be an interesting way for Africans to reclaim their homeland and pride after years of enslaving Imperialism. Then, you introduce a strong African leader (male or female), like Kirk, who needs to correct the injustice against his people. (Sheva never really feels powerful, which I’ll explain later) This leader would face off with the white people (Weskar, the terrorist guy, and the BSAA) as well as the Africans who would betray their country for profit. I would be okay if Kirk later got a virus similar to Weskar which would raise the stakes. I mean, if Kirk became arrogant like Weskar and his powers didn’t become teleporting like Weskar, then he would be a believable new villain/anti-hero.&lt;/p&gt;
&lt;p&gt;The outcome of the both storylines remains the same with Weskar dead except he doesn’t die in magma, he is overcome by the power of teamwork with the knife teamup scene ending his life. Jill is actually part of the final battle against Weskar instead idiotically leaving it to a mini hulk and a proper English woman. Weskar dies with the combat knives stuck in his body, going through his exposed body cores. He is dead except Weskar never dies because he had injected himself with another serum on the bomber to only feign death like always. Perhaps the volcano decides this is the right time to start exploding due to Uroboros being absorbed.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;Enemies&lt;/strong&gt;&lt;br /&gt;
On the enemy side, I would remove the stupid “bat/scorpion” boss since it poorly designed and very boring. Plus the music is really annoying for the lackluster boss Only Uroboros (on the ship deck) and Weskar were original, exciting boss fights. There were too many variations of Uroboros in the boss fights. Uroboros are just black worms that can control humans; I only need to fight it once. I hated how you had to fight the recycled boss El Gigante on the car turrets; this made the fight less dynamic compared to dodging trees in Resident Evil 4. Replace him with an African shaman woman who controls a human looking boss made of shrunken heads and different patches of skin. Expect to see a golem creature made of dirt as well as a throwback to the Legion boss from Castlevania or the golem could be similar to El Gigante if you can actually move around. You would first have to defeat her “human” corpse animated by the Plagas/Uroboros before you fight her next creature. I want to see a lot of corpse animation (resurrection) made possible by Las Plagas and blood diamonds. I would be fine if she showed up during the course of the game with new “magicks” aka bosses. Therefore, Excella should have been a shaman/elder but still have a scientific background mixing the two cultures.&lt;/p&gt;
&lt;p&gt;If the game threw in children who were infected, like an diary article alludes that they were, then the game would get so much criticism but it would be more realistic. If the game included infected babies, I don’t think there would be much backlash since Dead Space was able to do it (I got a laugh out of Issac drop kicking the baby aliens). It worked for Dead Space, I don’t think it would work for Resident Evil. If the designers included pregnant women who were infected, this game would be boycotted internationally and reach a level of infamy beyond of ManHunt 2 and GTA San Andreas’ Hot Coffee. I personally don’t see a reason to push the envelope by including pregnant women, but I could see it being a memorable boss fight, perhaps optional so Chris can actually show some emotion.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;Racial or Gene Superiority?&lt;/strong&gt;&lt;br /&gt;
Resident Evil has always been about human surgery and experiments gone wrong with a virus as the catalyst. If there truly were no bounds on story, the AIDS epidemic in Africa would play a fitting role for pharmaceutical companies like Tricell to deploy supposed AIDS vaccines. Therefore as part of an experiment, some people would die as test subjects, some would be cured from AIDS, and some would gain extraordinary strength/abilities. Capcom decided to shirk away from the cultural history in the development of the game. In doing so, they made the story all about Weskar and his worldwide cleansing of non-infected creatures. This racial agenda alone should raise the political correct (PC) flags more than a white Chris shooting African zombies.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;Lack of Emotion&lt;/strong&gt;&lt;br /&gt;
Chris should also feel a little bit of morality choosing a side that will hurt the African population in the process of healing it from the biological terrorism. If not Chris, then Sheva should be saying SOMETHING about how she has to kill her fellow people in order to justify her losing her family to a biological outbreak. In my game, there needs to be some buildup for Sheva’s loss by having her as a playable character at the start of the game futilely trying to save her family from white invaders instead of a biological outbreak instigated by the white Tricell corporation. Maybe even if you beat the game, then Sheva can save her family with the New Game+ due to her increased strength and moveset. In this case, she saves her family only to have Kirk die. There always has to be a tradeoff. Then Kirk is replaced with her brother if she has one, setting up a slightly different story line. Either that or we get Jill as Chris’ partner for this extra mode.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;strong&gt;New Exciting Elements&lt;/strong&gt;&lt;br /&gt;
The new game could take more inspirations from Hotel Rhawanda and less from Black Hawk Down. It’s just a passé trend now that a helicopter in Resident Evil is going to be shot down. If your main heroes are in there, it is invincible. If a no name person, sans Mike, is in there, it’s going down from a little tap of anything, biological or otherwise. Regardless, I wanted more violence in the game that would make me cringe in the same way that the acid death in Resident Evil 4 made me feel. It makes you feel mortal like Leon instead of a superhero Chris pumped up on steroids who can’t even be bothered to show his head being chainsawed off.&lt;/p&gt;
&lt;h6&gt;&lt;span&gt;*Image from Official RE5 Site&lt;/span&gt;&lt;/h6&gt;
&lt;hr /&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Wed, 02 Dec 2009 03:07:26 +0000</pubDate>
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						 <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.com/local--files/blog:resident-evil-5-racist-alternative-story/Resident-Evil-5-Sheva-and-Kirk.png" alt="Resident-Evil-5-Sheva-and-Kirk.png" class="image" /></div> <p>So as I was writing my Racist Review of Resident Evil 5, decided to write a better story for the game. This improved version tries to fix all the flaws with the original story like generic bosses and uninspiring narrative. Again like my review, <strong>Resident Evil 5 SPOILERS</strong> coming up. Do note that I am discussing culturally sensitive subjects and more use of the African culture in the game would have been better for the game overall:</p> <p>As you can see from this early E3 video, the game looked pretty vicious. There were tons of villagers attacking Chris with throwing hatchets and pushing him violently around. Also notice that there were women in the crowd!</p> <div style="text-align: center;"> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/hurYH-2KY2I&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/hurYH-2KY2I&amp;hl=en_US&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> <strong>Original Racist Debated Video</strong></p> </div> <h2><span><strong>New Resident Evil 5 Story</strong></span></h2> <p>If I had to tweak the African elements, I wouldn’t be afraid to head toward the cultural heritage. I would probably include some blood diamond plot as a cover for mining operations for more advanced Plagas. The white terrorist selling guy would be portrayed as very racist and brutal. He could smack a few people around and attempt to conquer a few cities/tribes/part of Africa. You know the part at the beginning where the guard guy feels up Sheva? Yeah, real storytelling would actually show it. He would naturally be killed by Africans after they harness the new Plagas and infect themselves as a form of control which would be an interesting way for Africans to reclaim their homeland and pride after years of enslaving Imperialism. Then, you introduce a strong African leader (male or female), like Kirk, who needs to correct the injustice against his people. (Sheva never really feels powerful, which I’ll explain later) This leader would face off with the white people (Weskar, the terrorist guy, and the BSAA) as well as the Africans who would betray their country for profit. I would be okay if Kirk later got a virus similar to Weskar which would raise the stakes. I mean, if Kirk became arrogant like Weskar and his powers didn’t become teleporting like Weskar, then he would be a believable new villain/anti-hero.</p> <p>The outcome of the both storylines remains the same with Weskar dead except he doesn’t die in magma, he is overcome by the power of teamwork with the knife teamup scene ending his life. Jill is actually part of the final battle against Weskar instead idiotically leaving it to a mini hulk and a proper English woman. Weskar dies with the combat knives stuck in his body, going through his exposed body cores. He is dead except Weskar never dies because he had injected himself with another serum on the bomber to only feign death like always. Perhaps the volcano decides this is the right time to start exploding due to Uroboros being absorbed.</p> <p><br /> <strong>Enemies</strong><br /> On the enemy side, I would remove the stupid “bat/scorpion” boss since it poorly designed and very boring. Plus the music is really annoying for the lackluster boss Only Uroboros (on the ship deck) and Weskar were original, exciting boss fights. There were too many variations of Uroboros in the boss fights. Uroboros are just black worms that can control humans; I only need to fight it once. I hated how you had to fight the recycled boss El Gigante on the car turrets; this made the fight less dynamic compared to dodging trees in Resident Evil 4. Replace him with an African shaman woman who controls a human looking boss made of shrunken heads and different patches of skin. Expect to see a golem creature made of dirt as well as a throwback to the Legion boss from Castlevania or the golem could be similar to El Gigante if you can actually move around. You would first have to defeat her “human” corpse animated by the Plagas/Uroboros before you fight her next creature. I want to see a lot of corpse animation (resurrection) made possible by Las Plagas and blood diamonds. I would be fine if she showed up during the course of the game with new “magicks” aka bosses. Therefore, Excella should have been a shaman/elder but still have a scientific background mixing the two cultures.</p> <p>If the game threw in children who were infected, like an diary article alludes that they were, then the game would get so much criticism but it would be more realistic. If the game included infected babies, I don’t think there would be much backlash since Dead Space was able to do it (I got a laugh out of Issac drop kicking the baby aliens). It worked for Dead Space, I don’t think it would work for Resident Evil. If the designers included pregnant women who were infected, this game would be boycotted internationally and reach a level of infamy beyond of ManHunt 2 and GTA San Andreas’ Hot Coffee. I personally don’t see a reason to push the envelope by including pregnant women, but I could see it being a memorable boss fight, perhaps optional so Chris can actually show some emotion.</p> <p><br /> <strong>Racial or Gene Superiority?</strong><br /> Resident Evil has always been about human surgery and experiments gone wrong with a virus as the catalyst. If there truly were no bounds on story, the AIDS epidemic in Africa would play a fitting role for pharmaceutical companies like Tricell to deploy supposed AIDS vaccines. Therefore as part of an experiment, some people would die as test subjects, some would be cured from AIDS, and some would gain extraordinary strength/abilities. Capcom decided to shirk away from the cultural history in the development of the game. In doing so, they made the story all about Weskar and his worldwide cleansing of non-infected creatures. This racial agenda alone should raise the political correct (PC) flags more than a white Chris shooting African zombies.</p> <p><br /> <strong>Lack of Emotion</strong><br /> Chris should also feel a little bit of morality choosing a side that will hurt the African population in the process of healing it from the biological terrorism. If not Chris, then Sheva should be saying SOMETHING about how she has to kill her fellow people in order to justify her losing her family to a biological outbreak. In my game, there needs to be some buildup for Sheva’s loss by having her as a playable character at the start of the game futilely trying to save her family from white invaders instead of a biological outbreak instigated by the white Tricell corporation. Maybe even if you beat the game, then Sheva can save her family with the New Game+ due to her increased strength and moveset. In this case, she saves her family only to have Kirk die. There always has to be a tradeoff. Then Kirk is replaced with her brother if she has one, setting up a slightly different story line. Either that or we get Jill as Chris’ partner for this extra mode.</p> <p><br /> <strong>New Exciting Elements</strong><br /> The new game could take more inspirations from Hotel Rhawanda and less from Black Hawk Down. It’s just a passé trend now that a helicopter in Resident Evil is going to be shot down. If your main heroes are in there, it is invincible. If a no name person, sans Mike, is in there, it’s going down from a little tap of anything, biological or otherwise. Regardless, I wanted more violence in the game that would make me cringe in the same way that the acid death in Resident Evil 4 made me feel. It makes you feel mortal like Leon instead of a superhero Chris pumped up on steroids who can’t even be bothered to show his head being chainsawed off.</p> <h6><span>*Image from Official RE5 Site</span></h6> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:goldeneye-rogue-agent-video-better-than-game</guid>
				<title>GoldenEye Rogue Agent Trailer Appears Better than Game</title>
				<link>http://biasedvideogamerblog.com/blog:goldeneye-rogue-agent-video-better-than-game</link>
				<description>

&lt;p&gt;Firstly, watch this trailer:&lt;a href=&quot;http://www.imdb.com/video/screenplay/vi3500802329/&quot;&gt;http://www.imdb.com/video/screenplay/vi3500802329/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=145719)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;Zott820&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Tue, 01 Dec 2009 02:33:58 +0000</pubDate>
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						 <p>Firstly, watch this trailer:<a href="http://www.imdb.com/video/screenplay/vi3500802329/">http://www.imdb.com/video/screenplay/vi3500802329/</a></p> <p>Now, Let me tell you all the reasons that this video is better than the actual game that came from it.</p> <ol> <li>The main character has some kind of face. He is actually a person that matters in the game.</li> <li>The graphics are kind of simple, but although simplistic they still carry points for having more detailed environments than the actual game.</li> <li>Crushing sound of the guy's fingers sounds like it hurts. In the actual game it is a soft, fwamp, that sounds like kicking a football, not breaking bone.</li> <li>This guy is EVIL. He throws a guy into fire! Not only does that guy break his legs from the fall, but the he burns to death. Furthermore, the guy looks like James Bond! When do I get to kick James Bond's butt in the game? It certainly isn't during the helicopter scene, since he dies anyways (and yells if you shoot him down). This mysterious character also punches a guy into a shark tank. When did the game have an awesome shark tank? I mean, the game had a shark tank level, but there weren't any man eating sharks in it, removing the prestigious badge of "awesome". The enemies in this video take friendlies hostage, or so it looks. In the game they only take enemies hostage. Wow, smart move, take a guy hostage who I as the player was going to kill anyways. Atleast in the video it makes it seem like the player doesn't even care about the friendly, and decides to shoot him anyways.[<a href="http://www.mi6.co.uk/media/gallery/gra_screenshots/GE_RA_For%20Knox%202.jpg">This picture</a> seems to confirm]</li> <li>Rarely anything good explodes in the game during gameplay. I certainly wish I could have exploded a helicopter by lighting a fuel trail. I could feel like Wolverine from Xmen Origins.</li> <li>The player can absorb a boatload of bullets with his goldeneye power. In game if he took even a second of that fire, he'd be dead.</li> <li>In Air Fragmentation grenade? Where can I sign? Unless he is blowing up a guy with explosives attached. Then kudos. Unless that is a hostage with explosives attached. Then especially evil kudos!</li> <li>Guys have wicked sunglasses.</li> </ol> <p>What sucks about this video which the game got right:</p> <ol> <li>Simple graphics and textures are better in game.</li> <li>The main character during the first part facing M has his head jerk weirdly. I believe it was green-screened in. I don't recall it during the actual game cutscene being that way.</li> <li>Better shooting animation, and better shooting sounds.</li> </ol> <p>Anyways check out a screenshot gallery here:<a href="http://www.mi6.co.uk/media/gallery/index.php3?subdir=gra_screenshots/&amp;view=gal&amp;offset=1">http://www.mi6.co.uk/media/gallery/index.php3?subdir=gra_screenshots/&amp;view=gal&amp;offset=1</a></p> <p>Notice how a lot of the pictures appear to be in-production photos. This is especially apparent by the shadows and texturing. The texturing is very poor, but the shadows are soft, and resource intensive. This means that the photos were likely taken in an unfinished/ overly expectant rendering engine.</p> <p>Also, you got to actually fight Oddjob.</p> <p>Try and find one photo that doesn't look more exciting than the actual game, I dare you. Post a comment with the offending photo.</p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/zott820" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/145/145719/a16.png" alt="Zott820" style="background-image:url(http://www.wikidot.com/userkarma.php?u=145719)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/145/145719/a16.png" alt="Zott820" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/zott820" >Zott820</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:halloween-music-banjo-kazooie-and-kingdom-hearts</guid>
				<title>Halloween Music: Banjo Kazooie and Kingdom Hearts</title>
				<link>http://biasedvideogamerblog.com/blog:halloween-music-banjo-kazooie-and-kingdom-hearts</link>
				<description>

&lt;p&gt;Happy Halloween! When I think of this holiday, I think of one of my favorite games that did Halloween right, aka Banjo Kazooie&#039;s Mad Monster Mansion level. The level design was well put together where the actual mansion inside felt like each room was part of a house. The music however, is what made the level excellent. Here is the original music plus some excellent OC Remixes:&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/ADhaFuVkvMs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/ADhaFuVkvMs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;Moving alone is the OC remix named Malevolent Mansion by remixer: Audix, Nekofrog. The pace of the song is much faster than what one would expect from a halloween song. The electric tone and beat add to the original.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/vyhkTw99iYs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/vyhkTw99iYs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;The would also like to embed the Mad Monster Mansion Theme OC but embedding is disabled on this song. Thus, check out this &lt;a href=&quot;http://www.youtube.com/watch?v=er1DWnAzYr0&amp;amp;feature=related&quot;  &gt;Banjo Kazooie OC Remix&lt;/a&gt;. This remix takes a huge departure from the original by really slowing down the tempo, adding a little woman vocal background sound, and by making each chord have more emphasis.&lt;/p&gt;
&lt;h3&gt;&lt;span&gt;Kingdom Hearts Nightmare Before Christmas Music&lt;/span&gt;&lt;/h3&gt;
&lt;p&gt;I&#039;m not impressed with the way that Kingdom Hearts did the Nightmare Before Christmas music. They should have made it vocalized and not made it background music.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/3qvzOXQZOMc&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/3qvzOXQZOMc&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;I only watched my roommate play the game a few years ago. It&#039;s pretty bad that I like the Disney characters more than I like the Final Fantasy characters. At least they had most of the original voice actors doing the Disney characters!&lt;/p&gt;
&lt;p&gt;NOW WE ARE TALKING! Here is a pretty epic battle between Jack and Oogie Boogie. Mmm, original voice actor for Oogie Boogie singing a variation of the original Oogie Boogie song. I really enjoyed watching this video and I just discovered it after I made the post. I really don&#039;t understand how Jack does damage with music but it fits nevertheless.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/D8d830kPbxU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/D8d830kPbxU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;In conclusion, this Halloween post is a little too short for what I wanted to do but hey, it&#039;s Halloween and we all have things to do. My new favorite song is the variation of the Oogie Boogie song. I&#039;ll be looking more into this later.&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sat, 31 Oct 2009 21:49:17 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p>Happy Halloween! When I think of this holiday, I think of one of my favorite games that did Halloween right, aka Banjo Kazooie's Mad Monster Mansion level. The level design was well put together where the actual mansion inside felt like each room was part of a house. The music however, is what made the level excellent. Here is the original music plus some excellent OC Remixes:</p> <div style="text-align: center;"> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/ADhaFuVkvMs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/ADhaFuVkvMs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> </div> <p>Moving alone is the OC remix named Malevolent Mansion by remixer: Audix, Nekofrog. The pace of the song is much faster than what one would expect from a halloween song. The electric tone and beat add to the original.</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/vyhkTw99iYs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/vyhkTw99iYs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>The would also like to embed the Mad Monster Mansion Theme OC but embedding is disabled on this song. Thus, check out this <a href="http://www.youtube.com/watch?v=er1DWnAzYr0&amp;feature=related" >Banjo Kazooie OC Remix</a>. This remix takes a huge departure from the original by really slowing down the tempo, adding a little woman vocal background sound, and by making each chord have more emphasis.</p> <h3><span>Kingdom Hearts Nightmare Before Christmas Music</span></h3> <p>I'm not impressed with the way that Kingdom Hearts did the Nightmare Before Christmas music. They should have made it vocalized and not made it background music.</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/3qvzOXQZOMc&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/3qvzOXQZOMc&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>I only watched my roommate play the game a few years ago. It's pretty bad that I like the Disney characters more than I like the Final Fantasy characters. At least they had most of the original voice actors doing the Disney characters!</p> <p>NOW WE ARE TALKING! Here is a pretty epic battle between Jack and Oogie Boogie. Mmm, original voice actor for Oogie Boogie singing a variation of the original Oogie Boogie song. I really enjoyed watching this video and I just discovered it after I made the post. I really don't understand how Jack does damage with music but it fits nevertheless.</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/D8d830kPbxU&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/D8d830kPbxU&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>In conclusion, this Halloween post is a little too short for what I wanted to do but hey, it's Halloween and we all have things to do. My new favorite song is the variation of the Oogie Boogie song. I'll be looking more into this later.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:media-gamer:modern-warefare-2-dedicated-servers</guid>
				<title>Media Gamer: Modern Warefare 2 Dedicated Servers</title>
				<link>http://biasedvideogamerblog.com/blog:media-gamer:modern-warefare-2-dedicated-servers</link>
				<description>

&lt;p&gt;By now you know that Infinity Ward is going to be using their own &quot;matchmaking&quot; system for the PC version of Modern Warefare 2 (Call of Duty 6). This effectively means the end of dedicated servers where people have control over server settings. There might be no way to incorporate modding into the multiplayer sector if users have the authenticate through IW&#039;s servers prior to playing online. Some Internet users go as far as to say that modding will not be supported at all if IW forces people to log in to even play single player. The video above, in the same fashion as the Anti Left 4 Dead 2 spot, shows the fervor of the PC community. Analysis of the situation after the click.&lt;br /&gt;
&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/XUpZVnceJx4&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&quot; /&gt;
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&lt;p&gt;For reference, Bobby Kotick is some high ranking Activision guy. AKA the CEO.&lt;/p&gt;
&lt;p&gt;The reason for the PC backlash is that we as a elitist crowd are legion and are able to get our way. Some PC gamers have been denied being right in life and the Internet and video games are the only places where they have some power. You tell these people that they can&#039;t run their own server and thus can&#039;t be superior, you tell these people to boycott and flame your game.&lt;/p&gt;
&lt;p&gt;Another part of the anger is that FourZeroTwo basically had to play the role of Marketing PR by saying that this matchmaking only system is better and an evolution for PC gaming. Hmm, taking away an option is never a step in the right direction. Moreover, this setup is bad if IW ever took down their servers (unlikely when compared with similar systems like BattleNet and Steam). I personally want to see mods on the PC platform and dedicated servers are always better than a few servers.&lt;/p&gt;
&lt;p&gt;I understand that Infinity Ward is making this move to combat piracy on the PC. They saw the high number of people playing without a cd key on servers and they want to get a piece of that pie. The catalyst was Activision, a company that has been reducing the range of PC Internet gameplay with their no LAN for Starcraft II. Thus, I hope that gamers are able to cope with less for their money. With MW2&#039;s price of $59.99 on PC, an increase of $10, PC gamers better make their money do the talking.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Here is a video of the now famous Hitler scenes for any huge paradigm shift in the gaming world.&lt;/strong&gt;&lt;br /&gt;
&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/4vOMuAhz6rE&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00&quot; /&gt;
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&lt;p&gt;So anyway, this recent announcement which I first read on Kotaku a few days doesn&#039;t change my standpoint about the game. I am still getting the PS3 version because I feel I can dominate the players where on PC I will get possibly destroyed. Maybe nowadays with my new Core i7 and gaming mouse, I can compete, but I don&#039;t want to pay $60 for a PC game. For PS3, still a day one purchase. For PC, I would wait a couple months for the price drop. For 360, I hope you enjoy paying $50 a year to play the same game online. Oh, what&#039;s that? You are correct, this is my bias! If you are a Wii gamer, enjoy a badly made port of Call of Duty 4, which I doubt few people haven&#039;t played this Game of the Year.&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Tue, 20 Oct 2009 03:52:44 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p>By now you know that Infinity Ward is going to be using their own "matchmaking" system for the PC version of Modern Warefare 2 (Call of Duty 6). This effectively means the end of dedicated servers where people have control over server settings. There might be no way to incorporate modding into the multiplayer sector if users have the authenticate through IW's servers prior to playing online. Some Internet users go as far as to say that modding will not be supported at all if IW forces people to log in to even play single player. The video above, in the same fashion as the Anti Left 4 Dead 2 spot, shows the fervor of the PC community. Analysis of the situation after the click.<br /> <object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/XUpZVnceJx4&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/XUpZVnceJx4&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>For reference, Bobby Kotick is some high ranking Activision guy. AKA the CEO.</p> <p>The reason for the PC backlash is that we as a elitist crowd are legion and are able to get our way. Some PC gamers have been denied being right in life and the Internet and video games are the only places where they have some power. You tell these people that they can't run their own server and thus can't be superior, you tell these people to boycott and flame your game.</p> <p>Another part of the anger is that FourZeroTwo basically had to play the role of Marketing PR by saying that this matchmaking only system is better and an evolution for PC gaming. Hmm, taking away an option is never a step in the right direction. Moreover, this setup is bad if IW ever took down their servers (unlikely when compared with similar systems like BattleNet and Steam). I personally want to see mods on the PC platform and dedicated servers are always better than a few servers.</p> <p>I understand that Infinity Ward is making this move to combat piracy on the PC. They saw the high number of people playing without a cd key on servers and they want to get a piece of that pie. The catalyst was Activision, a company that has been reducing the range of PC Internet gameplay with their no LAN for Starcraft II. Thus, I hope that gamers are able to cope with less for their money. With MW2's price of $59.99 on PC, an increase of $10, PC gamers better make their money do the talking.</p> <p><strong>Here is a video of the now famous Hitler scenes for any huge paradigm shift in the gaming world.</strong><br /> <object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/4vOMuAhz6rE&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/4vOMuAhz6rE&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>So anyway, this recent announcement which I first read on Kotaku a few days doesn't change my standpoint about the game. I am still getting the PS3 version because I feel I can dominate the players where on PC I will get possibly destroyed. Maybe nowadays with my new Core i7 and gaming mouse, I can compete, but I don't want to pay $60 for a PC game. For PS3, still a day one purchase. For PC, I would wait a couple months for the price drop. For 360, I hope you enjoy paying $50 a year to play the same game online. Oh, what's that? You are correct, this is my bias! If you are a Wii gamer, enjoy a badly made port of Call of Duty 4, which I doubt few people haven't played this Game of the Year.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:resident-evil-4-epic-game-moments</guid>
				<title>Resident Evil 4 Epic Game Moments</title>
				<link>http://biasedvideogamerblog.com/blog:resident-evil-4-epic-game-moments</link>
				<description>

&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/-hLHwmQr4IQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; /&gt;
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With my obvious love of Resident Evil 4, I had to include 2 videos which represent some epic moments in the game. Plus, my Resident Evil 5 review for PS3 is very tardy and I still don&#039;t have good images to put with the review. Thus, enjoy watching Leon do some Matrix level moves and Ashley taking care of herself for once.&lt;/p&gt;
&lt;p&gt;Leon sure knows how to be epic. Lasers are no problem for him. I remember this room for the sheer awesomeness of Leon&#039;s moves. He is able to air dodge the lasers with precision. The only way to top this performance would be if Leon took out his knife and sliced through the lasers. I didn&#039;t realize that the chair is a homage to Castlevania. This would have been more apparent if Leon wondered &quot;&lt;strong&gt;what is a man&lt;/strong&gt; doing resting here?&quot;&lt;/p&gt;
&lt;p&gt;Now it&#039;s time for a suplex done right! Who would have thought this would have been possible?&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/MIoKrTQHLk4&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&quot; /&gt;
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&lt;p&gt;Ashley attended one hour of the Secret Service Elite Course while Leon took an entire week to get up to speed for his trip to Spain. Ashley can now defend herself with some hands on &quot;overtime&quot;.&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Thu, 01 Oct 2009 07:20:49 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/-hLHwmQr4IQ&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/-hLHwmQr4IQ&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object><br /> With my obvious love of Resident Evil 4, I had to include 2 videos which represent some epic moments in the game. Plus, my Resident Evil 5 review for PS3 is very tardy and I still don't have good images to put with the review. Thus, enjoy watching Leon do some Matrix level moves and Ashley taking care of herself for once.</p> <p>Leon sure knows how to be epic. Lasers are no problem for him. I remember this room for the sheer awesomeness of Leon's moves. He is able to air dodge the lasers with precision. The only way to top this performance would be if Leon took out his knife and sliced through the lasers. I didn't realize that the chair is a homage to Castlevania. This would have been more apparent if Leon wondered "<strong>what is a man</strong> doing resting here?"</p> <p>Now it's time for a suplex done right! Who would have thought this would have been possible?</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/MIoKrTQHLk4&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/MIoKrTQHLk4&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>Ashley attended one hour of the Secret Service Elite Course while Leon took an entire week to get up to speed for his trip to Spain. Ashley can now defend herself with some hands on "overtime".</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:pax-2009-brilliant-team-fortress-2-heavy-cosplay</guid>
				<title>PAX 2009 Brilliant Team Fortress 2 Heavy Weapons Guy Cosplay</title>
				<link>http://biasedvideogamerblog.com/blog:pax-2009-brilliant-team-fortress-2-heavy-cosplay</link>
				<description>

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This is the best &lt;strong&gt;Team Fortress 2&lt;/strong&gt; Heavy cosplay ever done so far. The guy has the perfect Heavy voice and the costume is excellent. This interview is hilarious and very entertaining. Please enjoy the real life Heavy Weapons Guy:&lt;/p&gt;
&lt;p&gt;I remember seeing this guy from Kotaku or Joystiq&#039;s best cosplay of PAX 2009. I was amazed at the details of the minigun (not pictured in the video) as it was a spot on recreation of the one from the game. Sasha being stolen by the spy is such great humor. This guy really knows how to portray the Heavy and has spent a lot of time practicing and creating the perfect costume. I think the only way to counter the epicness of this Heavy is to link to other awesome Team Fortress 2 videos. Thus, I will only include one here since there are soo many funny videos:&lt;/p&gt;
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&quot;May I borrow your earpiece? This is Scout, rainbows make me cry! [Over]&quot;. When I had first heard this sound file, I cracked up. I just found this video and it goes so well for a spy dominating a scout. A spy shouldn&#039;t be able to kill a Scout, Spy or a Pyro, it&#039;s just dishonorable for people playing those classes.&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;/tr&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sun, 13 Sep 2009 21:15:51 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/Ot3KiVctXfY&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Ot3KiVctXfY&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> This is the best <strong>Team Fortress 2</strong> Heavy cosplay ever done so far. The guy has the perfect Heavy voice and the costume is excellent. This interview is hilarious and very entertaining. Please enjoy the real life Heavy Weapons Guy:</p> <p>I remember seeing this guy from Kotaku or Joystiq's best cosplay of PAX 2009. I was amazed at the details of the minigun (not pictured in the video) as it was a spot on recreation of the one from the game. Sasha being stolen by the spy is such great humor. This guy really knows how to portray the Heavy and has spent a lot of time practicing and creating the perfect costume. I think the only way to counter the epicness of this Heavy is to link to other awesome Team Fortress 2 videos. Thus, I will only include one here since there are soo many funny videos:</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/o9PgLm__i7w&amp;hl=en&amp;fs=1&amp;color1=0xcc2550&amp;color2=0xe87a9f&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/o9PgLm__i7w&amp;hl=en&amp;fs=1&amp;color1=0xcc2550&amp;color2=0xe87a9f&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object><br /> "May I borrow your earpiece? This is Scout, rainbows make me cry! [Over]". When I had first heard this sound file, I cracked up. I just found this video and it goes so well for a spy dominating a scout. A spy shouldn't be able to kill a Scout, Spy or a Pyro, it's just dishonorable for people playing those classes.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:blizzcon-09:starcraft-2-singleplayer-gameplay-video</guid>
				<title>Blizzcon 09: Starcraft 2 Singleplayer Gameplay Video</title>
				<link>http://biasedvideogamerblog.com/blog:blizzcon-09:starcraft-2-singleplayer-gameplay-video</link>
				<description>

&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/zAiDhzzK56s&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca&amp;amp;hd=1&quot; /&gt;
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&lt;strong&gt;Starcraft 2&lt;/strong&gt; needs no introduction. Enjoy watching some footage of the Blizzcon 09 Starcraft 2 single player campaign in HD. This video is a good companion to Shihnong&#039;s &lt;a href=&quot;http://biasedvideogamerblog.wikidot.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200&quot;&gt;hands-on Starcraft 2 impressions&lt;/a&gt;. Since he has already discussed the two sample missions he was able to play, enjoy watching the huge amount of Zerg that are on the screen.&lt;/p&gt;
&lt;p&gt;I wasn&#039;t expecting the graphics to once again be more Starcraft themed than what I remember seeing with the first videos of green grass and cartoon graphics. The early gameplay videos reminded me of Warcraft 3 and World of Warcraft and I am not a fan of those games artistic direction. This video is restoring my faith that StarCraft 2 will have a unique graphical look that is a good throwback to the first StarCraft.&lt;/p&gt;
&lt;p&gt;The voice syncing for the portraits is excellent in this game. The characters&#039; mouths are only moving when they are speaking. It&#039;s like we have technology from 10 years into the future. I liked the Terran&#039;s computer voice. She has a more British voice this time and that is always considered to be an upgrade.&lt;/p&gt;
&lt;p&gt;You are hearing it here first, but expect to pay $60 dollars for StarCraft 2. Activision wants to make a lot of money from this game and they know that South Korea alone will buy millions of copies. It doesn&#039;t take a marketing or economic genius to determine that by setting the price at $60 for a PC game, that the demand for the game won&#039;t be highly impacted. Thus expect to part with $60. Moreover, expect to see a StarCraft Collectors version probably retailing at $100. I could see Blizzard including the Marine action figure into that version along with a few more goodies like an artbook and developer diary. Once the three games come out, expect to see an even larger collectors edition probably priced at $150 for all three games. In short, there is going to be a lot of money made when StarCraft 2 is released.&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
&lt;/td&gt;
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&lt;/tr&gt;
&lt;/table&gt;

&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sun, 13 Sep 2009 19:55:45 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/zAiDhzzK56s&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/zAiDhzzK56s&amp;hl=en&amp;fs=1&amp;color1=0x402061&amp;color2=0x9461ca&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> <strong>Starcraft 2</strong> needs no introduction. Enjoy watching some footage of the Blizzcon 09 Starcraft 2 single player campaign in HD. This video is a good companion to Shihnong's <a href="http://biasedvideogamerblog.wikidot.com/blog:starcraft-ii-campaign-gameplay-impressions-blizzcon-200">hands-on Starcraft 2 impressions</a>. Since he has already discussed the two sample missions he was able to play, enjoy watching the huge amount of Zerg that are on the screen.</p> <p>I wasn't expecting the graphics to once again be more Starcraft themed than what I remember seeing with the first videos of green grass and cartoon graphics. The early gameplay videos reminded me of Warcraft 3 and World of Warcraft and I am not a fan of those games artistic direction. This video is restoring my faith that StarCraft 2 will have a unique graphical look that is a good throwback to the first StarCraft.</p> <p>The voice syncing for the portraits is excellent in this game. The characters' mouths are only moving when they are speaking. It's like we have technology from 10 years into the future. I liked the Terran's computer voice. She has a more British voice this time and that is always considered to be an upgrade.</p> <p>You are hearing it here first, but expect to pay $60 dollars for StarCraft 2. Activision wants to make a lot of money from this game and they know that South Korea alone will buy millions of copies. It doesn't take a marketing or economic genius to determine that by setting the price at $60 for a PC game, that the demand for the game won't be highly impacted. Thus expect to part with $60. Moreover, expect to see a StarCraft Collectors version probably retailing at $100. I could see Blizzard including the Marine action figure into that version along with a few more goodies like an artbook and developer diary. Once the three games come out, expect to see an even larger collectors edition probably priced at $150 for all three games. In short, there is going to be a lot of money made when StarCraft 2 is released.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos</guid>
				<title>Banjo Kazooie Opening Videos</title>
				<link>http://biasedvideogamerblog.com/blog:banjo-kazooie-opening-videos</link>
				<description>

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&lt;strong&gt;Banjo Kazooie&#039;s&lt;/strong&gt; opening theme is very catchy and almost makes me want to accept Country music as a genre. The introduction sets the right tune that this game is going to be ridiculous and humorous. I&#039;m included the new Xbox Arcade opening in this post as well as a comparison between the versions which GameTrailers created a while ago. Finally, expect a great Mario Paint rendition of the the theme after the click.&lt;/p&gt;
&lt;p&gt;Now enjoy the Xbox Live Arcade port which removes the references to Nintendo, improves the graphics and also slightly changes so elements of the game. Notice how barren the first part of the video is without the N64 logo walking across the screen.&lt;/p&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Stuo-C9WKNs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&quot; /&gt;
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&lt;/div&gt;
&lt;p&gt;The easiest way to see the differences between the versions is by watching the GameTrailer&#039;s comparison video which someone has uploaded to YouTube. Wikidot currently doesn&#039;t support GT video embedding so I am glad someone else has posted the video on YouTube.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/KVX9lxnJITI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; /&gt;
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&lt;p&gt;The real treat of this post is the rendition of the theme in Mario Paint. It is recreated very faithfully and also retains the catchy factor.&lt;/p&gt;
&lt;div style=&quot;text-align: right;&quot;&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/9NFroI0Xvp8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;hd=1&quot; /&gt;
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&lt;/div&gt;
&lt;h2&gt;&lt;span&gt;Banjo Kazooie: Nuts and Bolts Remix of the BK Theme&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;I do not own a 360 but if I did, I would be playing this game just for the music alone. The trailers for Nuts and Bolts featured a remix of the Banjo Kazooie theme. The new theme is good, but I would have liked an electronic banjo and some sort of super kazoo. As you listen to the song, you can ignore the strange variations after the minute mark.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;320&quot; height=&quot;265&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/YF0E0Wo7hHo&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; /&gt;
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&lt;h2&gt;&lt;span&gt;Amazing Banjo Kazooie Fan Dubbing&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;Now that you are very tired of this theme, there is one more video that I must post. It is a fan dub of the first cutscene where Tooty is stolen by Grunty. This person who does the voices is really talented and is what we call in video game dubbing as a perfect fit. Do be aware that the audio is not the best as it gets a little too high and scratchy but that&#039;s probably caused by the microphone the guy used.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;640&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/1fB1fp1fNhA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;hd=1&quot; /&gt;
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&lt;p&gt;&lt;strong&gt;Banjo Kazooie&lt;/strong&gt; is a game that managed to outplatform Nintendo&#039;s own Mario when it first came out on the N64. What set Rare&#039;s game apart is that Banjo and Kazooie utilizes the N64&#039;s capabilities and had some great dialogue, humor and music. As seen above, Rare liked to make very memorable opening scenes to their N64 games. Who can forget the Donkey Kong 64 rap?&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
&lt;tr&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;/tr&gt;
&lt;/table&gt;

&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Tue, 08 Sep 2009 18:53:21 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/2C3m5Lno_20&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/2C3m5Lno_20&amp;hl=en&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object><br /> <strong>Banjo Kazooie's</strong> opening theme is very catchy and almost makes me want to accept Country music as a genre. The introduction sets the right tune that this game is going to be ridiculous and humorous. I'm included the new Xbox Arcade opening in this post as well as a comparison between the versions which GameTrailers created a while ago. Finally, expect a great Mario Paint rendition of the the theme after the click.</p> <p>Now enjoy the Xbox Live Arcade port which removes the references to Nintendo, improves the graphics and also slightly changes so elements of the game. Notice how barren the first part of the video is without the N64 logo walking across the screen.</p> <div style="text-align: center;"> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/Stuo-C9WKNs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Stuo-C9WKNs&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> </div> <p>The easiest way to see the differences between the versions is by watching the GameTrailer's comparison video which someone has uploaded to YouTube. Wikidot currently doesn't support GT video embedding so I am glad someone else has posted the video on YouTube.</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/KVX9lxnJITI&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/KVX9lxnJITI&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p>The real treat of this post is the rendition of the theme in Mario Paint. It is recreated very faithfully and also retains the catchy factor.</p> <div style="text-align: right;"> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/9NFroI0Xvp8&amp;hl=en&amp;fs=1&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/9NFroI0Xvp8&amp;hl=en&amp;fs=1&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> </div> <h2><span>Banjo Kazooie: Nuts and Bolts Remix of the BK Theme</span></h2> <p>I do not own a 360 but if I did, I would be playing this game just for the music alone. The trailers for Nuts and Bolts featured a remix of the Banjo Kazooie theme. The new theme is good, but I would have liked an electronic banjo and some sort of super kazoo. As you listen to the song, you can ignore the strange variations after the minute mark.</p> <p><object width="320" height="265"><param name="movie" value="http://www.youtube.com/v/YF0E0Wo7hHo&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/YF0E0Wo7hHo&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <h2><span>Amazing Banjo Kazooie Fan Dubbing</span></h2> <p>Now that you are very tired of this theme, there is one more video that I must post. It is a fan dub of the first cutscene where Tooty is stolen by Grunty. This person who does the voices is really talented and is what we call in video game dubbing as a perfect fit. Do be aware that the audio is not the best as it gets a little too high and scratchy but that's probably caused by the microphone the guy used.</p> <p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/1fB1fp1fNhA&amp;hl=en&amp;fs=1&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/1fB1fp1fNhA&amp;hl=en&amp;fs=1&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505" /></object></p> <p><strong>Banjo Kazooie</strong> is a game that managed to outplatform Nintendo's own Mario when it first came out on the N64. What set Rare's game apart is that Banjo and Kazooie utilizes the N64's capabilities and had some great dialogue, humor and music. As seen above, Rare liked to make very memorable opening scenes to their N64 games. Who can forget the Donkey Kong 64 rap?</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:company-of-heroes-music-video-it-s-a-good-day-to-die</guid>
				<title>Company of Heroes Music Video [It&#039;s a Good Day to Die]</title>
				<link>http://biasedvideogamerblog.com/blog:company-of-heroes-music-video-it-s-a-good-day-to-die</link>
				<description>

&lt;p&gt;&lt;object width=&quot;800&quot; height=&quot;600&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/G1cDgjMO00Y&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D22&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
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Not too much to say about this video. I had some inspiration, and decided to do a music video regarding one of my favorite RTSes in recent history. A lot of the footage is from the cutscenes in the single-player campaign with a couple recorded while playing. Tried to match the words with the imagery. I felt I did well at the beginning, but near the end I started to run out of fitting footage.&lt;/p&gt;
&lt;p&gt;While making it I wasn&#039;t sure if I wanted to keep it all allied, or do both the axis and the allied equally shown. By this I meant, who would be the main enemy. Ultimately I kept it focused on the Allies, since more cutscnenes with action clips revolved around them. If the video refers to &quot;you&quot; take it to mean either party, either by addressable of the enemy, or of fellow troops. Makes more sense as a watcher if you take it that way.&lt;/p&gt;
&lt;p&gt;The music is from Starship Troopers 3:Marauder, and is named as in the title. &quot;It&#039;s a Good Day to Die&quot;&lt;/p&gt;
&lt;p&gt;Hope you enjoy it.&lt;/p&gt;
&lt;hr /&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
&lt;tr&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;/table&gt;

&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=145719)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;Zott820&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Sat, 05 Sep 2009 18:19:52 +0000</pubDate>
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						 <p><object width="800" height="600"><param name="movie" value="http://www.youtube.com/v/G1cDgjMO00Y&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/G1cDgjMO00Y&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="800" height="600" /></object><br /> Not too much to say about this video. I had some inspiration, and decided to do a music video regarding one of my favorite RTSes in recent history. A lot of the footage is from the cutscenes in the single-player campaign with a couple recorded while playing. Tried to match the words with the imagery. I felt I did well at the beginning, but near the end I started to run out of fitting footage.</p> <p>While making it I wasn't sure if I wanted to keep it all allied, or do both the axis and the allied equally shown. By this I meant, who would be the main enemy. Ultimately I kept it focused on the Allies, since more cutscnenes with action clips revolved around them. If the video refers to "you" take it to mean either party, either by addressable of the enemy, or of fellow troops. Makes more sense as a watcher if you take it that way.</p> <p>The music is from Starship Troopers 3:Marauder, and is named as in the title. "It's a Good Day to Die"</p> <p>Hope you enjoy it.</p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/zott820" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/145/145719/a16.png" alt="Zott820" style="background-image:url(http://www.wikidot.com/userkarma.php?u=145719)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/145/145719/a16.png" alt="Zott820" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/zott820" >Zott820</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:battlefield-2:1-5-patch-details-and-gameplay-history</guid>
				<title>Battlefield 2: 1.5 Patch Details and BF2 Gameplay History</title>
				<link>http://biasedvideogamerblog.com/blog:battlefield-2:1-5-patch-details-and-gameplay-history</link>
				<description>

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Now I understand what DICE said about the 1.5 patch for &lt;strong&gt;Battlefield 2&lt;/strong&gt; getting stuck in corporate politics. I imagine giving away the two booster expansion packs for free was a much debated move by EA who probably wanted people to still buy them seperately and use the EA Download service. Regardless, the BF2&amp;nbsp;1.5 patch gives away the Armored Fury and Euro Force expansion packs as well as adds a new level called Operation Blue Pearl. The people who made the video in conjunction with DICE really know the culture of BF2. More info to follow after the click but I must first say that is amazing support for a game post launch!&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;The link I am using to the patch is at the bottom of this patch release note analysis.&lt;/strong&gt; Other details included in the patch documentation say that Battlefield 2 now supports widescreen resolutions. I am currently in the process of downloading the 2GB patch so I haven&#039;t been able to test to see if the game now supports my monitor resolution of 1440x900. I really hope DICE allows users to crank up the resolution beyond the 2048 x 1536 resolution so I can still be playing this game in the future when I get a super sized monitor.&lt;/p&gt;
&lt;div class=&quot;image-container floatleft&quot;&gt;&lt;img src=&quot;http://blogs.battlefield.ea.com/resized-image.ashx/__size/370x248/__key/CommunityServer.Blogs.Components.WeblogFiles/bf2_5F00_2142/BF2_5F00_Banner.png&quot; alt=&quot;BF2_5F00_Banner.png&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;Some of the main gameplay tweaks that I am glad that DICE has address is namely what they call &quot;runway grieving&quot;. This is where one guy doesn&#039;t make it inside the jet and decides to stand in front of it so the pilot will team kill him. Hopefully now if the teammate is killed on the runway by a jet, it won&#039;t allow the person to punish.&lt;/p&gt;
&lt;p&gt;Another huge update is that players can pass by claymores if they are going prone. This will be very important for the capturing the control points as they are usually well defended with claymores, especially on Karkand.&lt;/p&gt;
&lt;p&gt;An update that I will have to now be aware when I play the game again is that going prone temporary reduces accuracy. I will admit that in the past, I was a person who would do dolphin diving with the cheap level 3 Medic weapon of the G36&amp;nbsp;E. If the triple burst hit a person, they were instantly dead. Deadly accuracy on the gun allow for sniping and being a medic class allowed for healing so dolphin diving was a viable strategy. I have moved toward move of a crouch dolphin diving style in the past to counter the now slow moving character stance switches.&lt;/p&gt;
&lt;p&gt;A final note of patch I will address is that the developers are once again bumping up the power of AA to strike a small amount of fear into the veteran jet players. I doubt this will change the game enough as the jet masters are already able to sniper infantry across the map with the machine gun and drop tons of bombs all over the map while avoiding all kinds of hostile file.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://www.gamershell.com/download_50494.shtml&quot;  &gt;Battlefield 2 1.5 Patch&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;As soon as I can get the patch downloaded and find my 5 CDs copy of BF2 (yes I got it when it first came out), I&#039;ll be testing out my old favorite shooter.&lt;/strong&gt;&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Wed, 02 Sep 2009 20:37:02 +0000</pubDate>
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						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/t7OXcKFsKGo&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/t7OXcKFsKGo&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> Now I understand what DICE said about the 1.5 patch for <strong>Battlefield 2</strong> getting stuck in corporate politics. I imagine giving away the two booster expansion packs for free was a much debated move by EA who probably wanted people to still buy them seperately and use the EA Download service. Regardless, the BF2&nbsp;1.5 patch gives away the Armored Fury and Euro Force expansion packs as well as adds a new level called Operation Blue Pearl. The people who made the video in conjunction with DICE really know the culture of BF2. More info to follow after the click but I must first say that is amazing support for a game post launch!<br /> <br /> <strong>The link I am using to the patch is at the bottom of this patch release note analysis.</strong> Other details included in the patch documentation say that Battlefield 2 now supports widescreen resolutions. I am currently in the process of downloading the 2GB patch so I haven't been able to test to see if the game now supports my monitor resolution of 1440x900. I really hope DICE allows users to crank up the resolution beyond the 2048 x 1536 resolution so I can still be playing this game in the future when I get a super sized monitor.</p> <div class="image-container floatleft"><img src="http://blogs.battlefield.ea.com/resized-image.ashx/__size/370x248/__key/CommunityServer.Blogs.Components.WeblogFiles/bf2_5F00_2142/BF2_5F00_Banner.png" alt="BF2_5F00_Banner.png" class="image" /></div> <p>Some of the main gameplay tweaks that I am glad that DICE has address is namely what they call "runway grieving". This is where one guy doesn't make it inside the jet and decides to stand in front of it so the pilot will team kill him. Hopefully now if the teammate is killed on the runway by a jet, it won't allow the person to punish.</p> <p>Another huge update is that players can pass by claymores if they are going prone. This will be very important for the capturing the control points as they are usually well defended with claymores, especially on Karkand.</p> <p>An update that I will have to now be aware when I play the game again is that going prone temporary reduces accuracy. I will admit that in the past, I was a person who would do dolphin diving with the cheap level 3 Medic weapon of the G36&nbsp;E. If the triple burst hit a person, they were instantly dead. Deadly accuracy on the gun allow for sniping and being a medic class allowed for healing so dolphin diving was a viable strategy. I have moved toward move of a crouch dolphin diving style in the past to counter the now slow moving character stance switches.</p> <p>A final note of patch I will address is that the developers are once again bumping up the power of AA to strike a small amount of fear into the veteran jet players. I doubt this will change the game enough as the jet masters are already able to sniper infantry across the map with the machine gun and drop tons of bombs all over the map while avoiding all kinds of hostile file.</p> <ul> <li><a href="http://www.gamershell.com/download_50494.shtml" >Battlefield 2 1.5 Patch</a></li> </ul> <p><strong>As soon as I can get the patch downloaded and find my 5 CDs copy of BF2 (yes I got it when it first came out), I'll be testing out my old favorite shooter.</strong></p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:god-of-war-2-hd-pc-emulation</guid>
				<title>God of War HD PC Emulation Videos</title>
				<link>http://biasedvideogamerblog.com/blog:god-of-war-2-hd-pc-emulation</link>
				<description>

&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/O4aNwdIm5HU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1&quot; /&gt;
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Take a look at this very nice looking video which shows &lt;strong&gt;God of War II&lt;/strong&gt; running in what appears to be 1080p or higher. You are looking at what G&lt;strong&gt;od of War III&lt;/strong&gt; should look like on the PS3 if the development team could have pumped out a true 1080p PS3 game. Thanks to the magic of emulation, games like God of War II can go beyond their normal 640 x 480 resolution and still look amazing.&lt;/p&gt;
&lt;p&gt;Well, since Sony is remaking &lt;strong&gt;God of War&lt;/strong&gt; and &lt;strong&gt;God of War II&lt;/strong&gt; in 720p for the PS3, it only makes sense that I look into what the emulation scene is able to achieve. Do note that the YouTube uploader had to use a video recording device so his framerate took a dip from 60FPS to something around 20. The person must have a beast of a computer in order for the game to still be very playable while recording the gameplay video. The person also uploaded the original God of War emulated on PC.&lt;/p&gt;
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This video shows that the emulation for GoW is not perfect at this point. There is missing narration in the introduction video and there are a lot of jagged edges from particles. I decided to include the original because I can&#039;t say no to the hydra boss fight being included at around the 4 minute mark.&lt;/p&gt;
&lt;p&gt;In conclusion, the God of War II emulation is dead sexy. For the record, I own both God of War games on PS2. I was actually playing God of War II as I wrote this post. The HD release of the two games is excellent with the promised 720p and locked 60FPS along with trophies. I am not sure if I will be buying the remake since I can&#039;t stomach going through the first game on the Hard difficulty and passing those annoying challenge rooms.&lt;/p&gt;
&lt;p&gt;The HD God of War videos is what will have to keep me excited about God of War III. With the game coming out in March, it&#039;s going to be a while before Kratos can &quot;finish the fight&quot; against the Gods and Titans. Feel free to tell us your thoughts about the franchise in the comments.&lt;/p&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
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				<pubDate>Tue, 01 Sep 2009 19:12:44 +0000</pubDate>
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						 <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/O4aNwdIm5HU&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/O4aNwdIm5HU&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> Take a look at this very nice looking video which shows <strong>God of War II</strong> running in what appears to be 1080p or higher. You are looking at what G<strong>od of War III</strong> should look like on the PS3 if the development team could have pumped out a true 1080p PS3 game. Thanks to the magic of emulation, games like God of War II can go beyond their normal 640 x 480 resolution and still look amazing.</p> <p>Well, since Sony is remaking <strong>God of War</strong> and <strong>God of War II</strong> in 720p for the PS3, it only makes sense that I look into what the emulation scene is able to achieve. Do note that the YouTube uploader had to use a video recording device so his framerate took a dip from 60FPS to something around 20. The person must have a beast of a computer in order for the game to still be very playable while recording the gameplay video. The person also uploaded the original God of War emulated on PC.</p> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/TQ8FbJFDwr8&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/TQ8FbJFDwr8&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object><br /> This video shows that the emulation for GoW is not perfect at this point. There is missing narration in the introduction video and there are a lot of jagged edges from particles. I decided to include the original because I can't say no to the hydra boss fight being included at around the 4 minute mark.</p> <p>In conclusion, the God of War II emulation is dead sexy. For the record, I own both God of War games on PS2. I was actually playing God of War II as I wrote this post. The HD release of the two games is excellent with the promised 720p and locked 60FPS along with trophies. I am not sure if I will be buying the remake since I can't stomach going through the first game on the Hard difficulty and passing those annoying challenge rooms.</p> <p>The HD God of War videos is what will have to keep me excited about God of War III. With the game coming out in March, it's going to be a while before Kratos can "finish the fight" against the Gods and Titans. Feel free to tell us your thoughts about the franchise in the comments.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:video-game-menu-music-part-4</guid>
				<title>Video Game Menu Music (Part 4)</title>
				<link>http://biasedvideogamerblog.com/blog:video-game-menu-music-part-4</link>
				<description>

&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.com/local--files/blog:video-game-menu-music-part-4/Menumusicpart4.jpg&quot; height=&quot;300&quot; alt=&quot;Menumusicpart4.jpg&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;I originally planned on only 3 of these segments of Videogame menu music, however after putting so much Battlefield series music on the last one, I felt I might as well spread them out a bit. But fear not, I have saved some of the best for this one. I can say this, since we here at BVGB have uploaded a couple of their ourselves to our Youtube account. Indeed, we took time out of our day to provide you with content. Difficult to understand I know, but I digress. This will likely be the last Video Game Menu Music. [Or atleast till I can find enough to make up another one]&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;strong&gt;Tropico 1 (PC)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/PerUUphrEu0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
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&lt;p&gt;We start off with a Caribbean style tune, which is glee and wonderful. It has gotten stuck in my head, not once, not twice, but over trice times! It is slightly addictive, so don’t use with other addictive songs or else head implosion may occur. You might as well stop here then, since the rest of the songs are great also. Anyways, what makes this song great is the steady beat with accompanying rumba bass. The man-dog barking helps too, though in ways I’m not at all sure about. The main instrument, which I cannot quite pin of its identity, is clearly the star.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Heroes of Might and Magic 3 (PC)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/bIYMAuPEiE8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
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&lt;p&gt;Here we have the regal harpsichord, strumming away, leading into the heroic overtone. The carolers meet and greet the piano ancestor, and the flutes whistle us away to the clouds, where arch angels lay to be summoned. Smite your enemies down good knight. One of the better themes of the series, though I was first introduced to these games through the Gameboy variants, of which you’ll hear some music soon.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Heroes of Might and Magic (Gameboy Color)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/CYXREL1O6pU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
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&lt;p&gt;It tries for the epic-ness of the PC version, and fails horribly. But, lest us not trash this one so quickly. It is memorable enough for recognition, for I am including it here. What makes it good? The 8-bit noise? Of course not, it is the simple up and down and repetition that sticks in your head. And there it lay, intoxicating.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Company of Heroes - Opposing Fronts (PC)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/0ziCbOtBGcw&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
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&lt;p&gt;Company of Heroes did have a theme song originally, however I felt it was a little bit weak. In the expansion Relic added this gem. Not only is it good, but they also did better at working it into other songs in the game, making it more overarching. Works well as a menu song, and isn’t squandered b overuse in the game either.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Donkey Kong Country 2 (SNES)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Q73bkS4c5ZM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
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&lt;p&gt;I have not fully played this game, but that doesn’t stop this theme from drenching my audio senses in yes! I like the tense diddy, hah pun, and also the foreboding atmosphere. Unfortunately, the song is a little shallow, mainly due to the limited technology, but improvements have been done by fans and later games.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Hail to the Chimp (PS3, XBOX 360)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/URD9iRYYSrU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
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&lt;p&gt;I’ve only played the demo for this game, but who cares; this PS3 Menu song is great with its rakish demeanor. Plus, being based on the presidential march, and being a game about presidential animal politics, it is quite a fitting choice. I leave the demo on the PS3 just to scroll down to this music every now and then. Reminds me a little bit of the 2142 Wake Island remix, but I assure you, this presidential March remix is better by far.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Minanno Golf 5 [Everybody Golf 5] (PS3)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/lHLBxywhfhs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
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&lt;p&gt;Peppy, and starts offs vehemently, it takes a different spin on the guitar that some of the other pieces on Video Game Menu Music. The guitar strums echolalia themselves with more force, and enthusiasm, building the somewhat cartoonish character. I quite like it, short and jovially.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Bloody Roar: Primal Fury (Gamecube)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/jhF4TimGG1w&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
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&lt;p&gt;Song can be downloaded here:&lt;a href=&quot;http://massmirror.com/ebe118c23fed8c3603d1820914187086.html&quot;&gt;http://massmirror.com/ebe118c23fed8c3603d1820914187086.html&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A paragon of character selection music’s I’ve seen for a fighting game ever. Surely beats “taking someone for a ride” for about 5 minutes. Another heavy electric guitar piece, but it knows when to drop back to simple 8-bit origins every now and again. Makes you look forward to the upcoming fight.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Oregon Trail 2 (PC, MAC)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/1IEZl0Jq-TM&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18 &quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
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&lt;p&gt;If you haven’t played Oregon Trail, you are a sorry lot. But, listen to this hum dinger here and perhaps you’ll be saved. Simple awesome, Oregon Trail 2 was the pinnacle of the series, and the music did not fail in its justice. (Each of the background songs are equally awesome). While colonial roots are questionable on instruments (sounds a little electrical at times), it still has that epic, going west gung-ness.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Yoshi’s Story (N64)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/nghTrcPBp3s&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18 &quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/nghTrcPBp3s&amp;amp;hl=en&amp;amp;fs=1&amp;amp;ap=%2526fmt%3D18&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;200&quot; height=&quot;25&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;This song is like coming across a dilapidated building and hearing ghostly murmurs. You don’t want to go in, but for some reason you are drawn closer. That is what I feel with this song. It is a bit annoying, and you certainly won’t be humming it, but it still carries a bit of charm, at least what you can find in-between the melody of Yoshi’s caterwauls.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Check out Parts 1,2, and 3 at the following links:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-1&quot;&gt;Video Game Menu Music (Part 1)&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-2&quot;&gt;Video Game Menu Music (Part 2)&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-3&quot;&gt;Video Game Menu Music (Part 3)&lt;/a&gt;&lt;/p&gt;
&lt;hr /&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=145719)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/145/145719/a16.png&quot; alt=&quot;Zott820&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/zott820&quot;  &gt;Zott820&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Thu, 27 Aug 2009 23:14:10 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.com/local--files/blog:video-game-menu-music-part-4/Menumusicpart4.jpg" height="300" alt="Menumusicpart4.jpg" class="image" /></div> <p>I originally planned on only 3 of these segments of Videogame menu music, however after putting so much Battlefield series music on the last one, I felt I might as well spread them out a bit. But fear not, I have saved some of the best for this one. I can say this, since we here at BVGB have uploaded a couple of their ourselves to our Youtube account. Indeed, we took time out of our day to provide you with content. Difficult to understand I know, but I digress. This will likely be the last Video Game Menu Music. [Or atleast till I can find enough to make up another one]</p> <hr /> <p><strong>Tropico 1 (PC)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/PerUUphrEu0&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/PerUUphrEu0&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>We start off with a Caribbean style tune, which is glee and wonderful. It has gotten stuck in my head, not once, not twice, but over trice times! It is slightly addictive, so don’t use with other addictive songs or else head implosion may occur. You might as well stop here then, since the rest of the songs are great also. Anyways, what makes this song great is the steady beat with accompanying rumba bass. The man-dog barking helps too, though in ways I’m not at all sure about. The main instrument, which I cannot quite pin of its identity, is clearly the star.</p> <p><strong>Heroes of Might and Magic 3 (PC)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/bIYMAuPEiE8&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/bIYMAuPEiE8&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>Here we have the regal harpsichord, strumming away, leading into the heroic overtone. The carolers meet and greet the piano ancestor, and the flutes whistle us away to the clouds, where arch angels lay to be summoned. Smite your enemies down good knight. One of the better themes of the series, though I was first introduced to these games through the Gameboy variants, of which you’ll hear some music soon.</p> <p><strong>Heroes of Might and Magic (Gameboy Color)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/CYXREL1O6pU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/CYXREL1O6pU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>It tries for the epic-ness of the PC version, and fails horribly. But, lest us not trash this one so quickly. It is memorable enough for recognition, for I am including it here. What makes it good? The 8-bit noise? Of course not, it is the simple up and down and repetition that sticks in your head. And there it lay, intoxicating.</p> <p><strong>Company of Heroes - Opposing Fronts (PC)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/0ziCbOtBGcw&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/0ziCbOtBGcw&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>Company of Heroes did have a theme song originally, however I felt it was a little bit weak. In the expansion Relic added this gem. Not only is it good, but they also did better at working it into other songs in the game, making it more overarching. Works well as a menu song, and isn’t squandered b overuse in the game either.</p> <p><strong>Donkey Kong Country 2 (SNES)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Q73bkS4c5ZM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/Q73bkS4c5ZM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>I have not fully played this game, but that doesn’t stop this theme from drenching my audio senses in yes! I like the tense diddy, hah pun, and also the foreboding atmosphere. Unfortunately, the song is a little shallow, mainly due to the limited technology, but improvements have been done by fans and later games.</p> <p><strong>Hail to the Chimp (PS3, XBOX 360)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/URD9iRYYSrU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/URD9iRYYSrU&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>I’ve only played the demo for this game, but who cares; this PS3 Menu song is great with its rakish demeanor. Plus, being based on the presidential march, and being a game about presidential animal politics, it is quite a fitting choice. I leave the demo on the PS3 just to scroll down to this music every now and then. Reminds me a little bit of the 2142 Wake Island remix, but I assure you, this presidential March remix is better by far.</p> <p><strong>Minanno Golf 5 [Everybody Golf 5] (PS3)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/lHLBxywhfhs&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/lHLBxywhfhs&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>Peppy, and starts offs vehemently, it takes a different spin on the guitar that some of the other pieces on Video Game Menu Music. The guitar strums echolalia themselves with more force, and enthusiasm, building the somewhat cartoonish character. I quite like it, short and jovially.</p> <p><strong>Bloody Roar: Primal Fury (Gamecube)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/jhF4TimGG1w&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/jhF4TimGG1w&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>Song can be downloaded here:<a href="http://massmirror.com/ebe118c23fed8c3603d1820914187086.html">http://massmirror.com/ebe118c23fed8c3603d1820914187086.html</a></p> <p>A paragon of character selection music’s I’ve seen for a fighting game ever. Surely beats “taking someone for a ride” for about 5 minutes. Another heavy electric guitar piece, but it knows when to drop back to simple 8-bit origins every now and again. Makes you look forward to the upcoming fight.</p> <p><strong>Oregon Trail 2 (PC, MAC)</strong></p> <p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/1IEZl0Jq-TM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18 " /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/1IEZl0Jq-TM&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>If you haven’t played Oregon Trail, you are a sorry lot. But, listen to this hum dinger here and perhaps you’ll be saved. Simple awesome, Oregon Trail 2 was the pinnacle of the series, and the music did not fail in its justice. (Each of the background songs are equally awesome). While colonial roots are questionable on instruments (sounds a little electrical at times), it still has that epic, going west gung-ness.</p> <p><strong>Yoshi’s Story (N64)</strong></p> <p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/nghTrcPBp3s&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18 " /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/nghTrcPBp3s&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="200" height="25" /></object></p> <p>This song is like coming across a dilapidated building and hearing ghostly murmurs. You don’t want to go in, but for some reason you are drawn closer. That is what I feel with this song. It is a bit annoying, and you certainly won’t be humming it, but it still carries a bit of charm, at least what you can find in-between the melody of Yoshi’s caterwauls.</p> <hr /> <p>Check out Parts 1,2, and 3 at the following links:</p> <p><a href="http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-1">Video Game Menu Music (Part 1)</a><br /> <a href="http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-2">Video Game Menu Music (Part 2)</a><br /> <a href="http://biasedvideogamerblog.wikidot.com/blog:video-game-menu-music-part-3">Video Game Menu Music (Part 3)</a></p> <hr /> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/zott820" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/145/145719/a16.png" alt="Zott820" style="background-image:url(http://www.wikidot.com/userkarma.php?u=145719)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/145/145719/a16.png" alt="Zott820" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=145719,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/zott820" >Zott820</a></span></p> 
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				<guid>http://biasedvideogamerblog.com/blog:media-gamer:you-have-to-burn-the-rope-edition</guid>
				<title>Media Gamer: You Have to Burn the Rope Edition</title>
				<link>http://biasedvideogamerblog.com/blog:media-gamer:you-have-to-burn-the-rope-edition</link>
				<description>

&lt;div class=&quot;image-container aligncenter&quot;&gt;&lt;img src=&quot;http://biasedvideogamerblog.com/local--files/blog:media-gamer:you-have-to-burn-the-rope-edition/You-Have-To-Burn-The-Rope_Grinning-Colossus.png&quot; alt=&quot;You-Have-To-Burn-The-Rope_Grinning-Colossus.png&quot; class=&quot;image&quot; /&gt;&lt;/div&gt;
&lt;p&gt;The game titled &lt;strong&gt;You Have to Burn the Rope&lt;/strong&gt; is nothing new. It&#039;s been featured for quite a while now. What is great about this game is that this is a game that 95% percent of the casual fanbase can complete. The casual people just have to remember the three basic rules and understand that there is a boss, their weapons are useless, and you have to burn the rope to kill the boss. Go play &lt;a href=&quot;http://www.youhavetoburntherope.net/&quot;  &gt;YHTBTR Game&lt;/a&gt;, it&#039;s free to play online. Expect &lt;strong&gt;MASSIVE SPOILERS&lt;/strong&gt; from the next video after the click.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OK, so for the people that can&#039;t beat the game, please look at the following video. I&#039;m going to use the Game Tips Found Online video which was their game of the month. It has the best video quality and is great to watch since they only have 27 views as of this article. The user is going to beat the game in under 5 minutes. The game creator didn&#039;t want to make a longer game.&lt;/p&gt;
&lt;p&gt;&lt;object width=&quot;853&quot; height=&quot;505&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/E8X2Sf76iLg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;iv_load_policy=3&amp;amp;start=6&quot; /&gt;
&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;
&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;
&lt;embed src=&quot;http://www.youtube.com/v/E8X2Sf76iLg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1&amp;amp;iv_load_policy=3&amp;amp;start=6&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;853&quot; height=&quot;505&quot; /&gt;&lt;/object&gt;&lt;/p&gt;
&lt;p&gt;After you beat the game, you are treated to a Portalesque ending song praising your game feats. The credits music is catchy but not on the same level as &lt;em&gt;Still Alive&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&quot;How are you going to spend the rest of your day? Maybe watch a video? Maybe press refresh and start again?&quot;&lt;/p&gt;
&lt;p&gt;There should be more creative games like You Have to Burn the Rope that make us question what a game really is. I think we could see the Grinning Colossus again in the future, that guy is cool.&lt;/p&gt;
&lt;table style=&quot;margin: 0 10px;&quot;&gt;
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&lt;h3&gt;&lt;span&gt;Read More Biased Articles:&lt;/span&gt;&lt;/h3&gt;
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&lt;p&gt;by &lt;span class=&quot;printuser avatarhover&quot;&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;&lt;!--[if gte IE 7]&gt;&lt;!--&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common--images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;background-image:url(http://www.wikidot.com/userkarma.php?u=272591)&quot; /&gt;&lt;!--&lt;![endif]--&gt;&lt;!--[if lt IE 7]&gt;&lt;img class=&quot;small&quot; src=&quot;http://www.wikidot.com/common&amp;#45;&amp;#45;images/avatars/272/272591/a16.png&quot; alt=&quot;BlueZero&quot; style=&quot;filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod=&#039;scale&#039;)&quot;/&gt;&lt;![endif]--&gt;&lt;/a&gt;&lt;a href=&quot;http://www.wikidot.com/user:info/bluezero&quot;  &gt;BlueZero&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
</description>
				<pubDate>Tue, 18 Aug 2009 01:05:16 +0000</pubDate>
												<content:encoded>
					<![CDATA[
						 <div class="image-container aligncenter"><img src="http://biasedvideogamerblog.com/local--files/blog:media-gamer:you-have-to-burn-the-rope-edition/You-Have-To-Burn-The-Rope_Grinning-Colossus.png" alt="You-Have-To-Burn-The-Rope_Grinning-Colossus.png" class="image" /></div> <p>The game titled <strong>You Have to Burn the Rope</strong> is nothing new. It's been featured for quite a while now. What is great about this game is that this is a game that 95% percent of the casual fanbase can complete. The casual people just have to remember the three basic rules and understand that there is a boss, their weapons are useless, and you have to burn the rope to kill the boss. Go play <a href="http://www.youhavetoburntherope.net/" >YHTBTR Game</a>, it's free to play online. Expect <strong>MASSIVE SPOILERS</strong> from the next video after the click.<br /> <br /> <br /> OK, so for the people that can't beat the game, please look at the following video. I'm going to use the Game Tips Found Online video which was their game of the month. It has the best video quality and is great to watch since they only have 27 views as of this article. The user is going to beat the game in under 5 minutes. The game creator didn't want to make a longer game.</p> <p><object width="853" height="505"><param name="movie" value="http://www.youtube.com/v/E8X2Sf76iLg&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;iv_load_policy=3&amp;start=6" /> <param name="allowFullScreen" value="true" /> <param name="allowscriptaccess" value="always" /> <embed src="http://www.youtube.com/v/E8X2Sf76iLg&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1&amp;iv_load_policy=3&amp;start=6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505" /></object></p> <p>After you beat the game, you are treated to a Portalesque ending song praising your game feats. The credits music is catchy but not on the same level as <em>Still Alive</em>.</p> <p><br /> "How are you going to spend the rest of your day? Maybe watch a video? Maybe press refresh and start again?"</p> <p>There should be more creative games like You Have to Burn the Rope that make us question what a game really is. I think we could see the Grinning Colossus again in the future, that guy is cool.</p> <table style="margin: 0 10px;"> <tr> <td style="padding: 10px; background-color: #DDEEDD; border: 1px solid silver"><!-- AddThis Button BEGIN --> <a href="http://www.addthis.com/bookmark.php?v=20" onmouseover="return addthis_open(this, '', '[URL]', '[TITLE]')" onmouseout="addthis_close()" ><img src="http://s7.addthis.com/static/btn/sm-share-en.gif" width="83" height="16" alt="Bookmark and Share" style="border:0" /></a> <!-- AddThis Button END --></td> <td style="padding: 10px; background-color: #DDDDEE; border: 1px solid silver;"> <h3><span>Read More Biased Articles:</span></h3> </td> <td style="padding: 10px; background-color: #FAFAD2; border: 1px solid silver;"></td> </tr> </table> <p>by <span class="printuser avatarhover"><a href="http://www.wikidot.com/user:info/bluezero" ><!--[if gte IE 7]><!--><img class="small" src="http://www.wikidot.com/common--images/avatars/272/272591/a16.png" alt="BlueZero" style="background-image:url(http://www.wikidot.com/userkarma.php?u=272591)" /><!--<![endif]--><!--[if lt IE 7]><img class="small" src="http://www.wikidot.com/common&#45;&#45;images/avatars/272/272591/a16.png" alt="BlueZero" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://www.wikidot.com/userkarma.php?u=272591,sizingMethod='scale')"/><![endif]--></a><a href="http://www.wikidot.com/user:info/bluezero" >BlueZero</a></span></p> 
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